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Author Topic: Tree Possessing, Earth magic, Level VII  (Read 13901 times)
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Mina
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« Reply #30 on: 29 August 2006, 10:10:29 »

*pokes Marvin*
Forgot about me, have you?  Sheesh, go away for a couple of days and no one remembers you anymore...

Controlling an animal, or humans or monsters or just about any creature, will most likely be xeua.  As for summoning, the method I proposed involved at least 1 xeua mage and 1 ecua mage, so, better avoid anything related to that for now.  I don't see Ximax using summoning much, except when it is really necessary, such as perhaps defending the city, and even then, I'm not sure it's reliable enough. 
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Marvin Cerambit
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« Reply #31 on: 29 August 2006, 17:04:40 »

No, I actually doubted if I would mention you or not, but I kinda thought you were gone as well. *points to shoutbox where you are mentioned*
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Mina
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« Reply #32 on: 29 August 2006, 17:50:01 »

Yay, I wasn't forgotten!  Um, well, my schedule has been pretty tight for some time; I thought everyone was at least somewhat aware of it.  And I tend to get most of my ideas when I have no access to my computer too.  :(  Well, anyway, it's not very likely that I'll ever disappear for too long--I'm too addicted to Santharia. grin
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Baromosa
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« Reply #33 on: 29 August 2006, 20:51:10 »

so your saying.... summoning does exsist? thats good to here, its a very important part of magic though i'm starting to think magic more restricted here then in other places. you also said earlier that teleporting spells are on hold as well. any particular reason?
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Mina
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« Reply #34 on: 29 August 2006, 21:03:48 »

Well, if you think about it, teleportation is pretty much the same thing as summoning, isn't it?  Both involve the instant displacement of something from one location to another.  In other words, they are done in almost the same way, and are hence as difficult to achieve. 
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king of santharia
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« Reply #35 on: 02 September 2006, 08:35:48 »

ok,so what about my spell
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Marvin Cerambit
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« Reply #36 on: 02 September 2006, 18:19:44 »

As it is now it won't work. Simple as that. As for changing it to swamp stalkers:

But on swamp stalkers: since they can only be found in marshes I doubt a mage would ever even meet one of them. But as they are animals the spell would probably work on every other animal as well. The problem again is that there's no real way to command an animal (unless you train them you can't make them do stuff by shouting commands) without starting to use complicated magic.

However, since your aim is to let something fight for you you could make the spell much simpler. With Fire you could make an animal aggressive towards an opponent or defensive towards yourself by working on the parental instincts for example (probably Earth would be most fitting for that).

And don't forget to look into getting a new account name
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Ralhag Silverskin
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« Reply #37 on: 05 September 2006, 23:15:29 »

First of all, Colo, who are you talking to when you say that?

Secondly, how dare you tell anyone that Magic on this site is more complicated than they have figured it to be?

As such a new member, you should pend more time reading the compendium and trying to get a good feel for the website, and way less time telling veteran members how this site, their site, works.

I, along with everyone else, am trying to be patient with you, but you are making it very hard to do that.

My two sans, which could wait no longer.

Ralhag
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Artimidor Federkiel
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« Reply #38 on: 06 September 2006, 03:52:02 »

@Baromosa: We're trying to make a fantasy world that makes sense in itself, thus magic has a realistic touch in it. You can't make something appear or disappear or teleport with snipping your fingers. Advanced stuff isn't impossible for Santharian mages, but we're not making things purely fantastic, just for the sake of it.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Baromosa
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« Reply #39 on: 06 September 2006, 05:27:00 »

I know think i understnad that, but I just thought it was a point of magic that should be developed, even if it is for only extremely powerful mages that members cannot become. Could be useful for story lines and such.
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Baromosa
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« Reply #40 on: 06 September 2006, 05:28:27 »

you know, things like summoning local animals into the area, teleporting small objects, stuff like that.
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Marvin Cerambit
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« Reply #41 on: 06 September 2006, 06:26:36 »

Development isn't done for the game, but just to create a 'realistic fantasy world'. The game just goes by what is done here, but rarely influences the boards. And summoning/teleporting has yet to be decently explained and might not come in spell form at all. If we go with Mina's method it would be xeua and ecua combined, and for both it's not yet decided whether they use spells like the elemental schools.

So at the moment such things are off limits.
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Baromosa
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« Reply #42 on: 09 September 2006, 09:13:52 »

true enough, it couldn't be done by the elemental schools and would take too much power.

anyways, whats the word. are we ditching the spell yet? not to be insensitive but it looks dead in the water.

oh and please, look into a name change. the king of santharia is hardly appropriate.
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king of santharia
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« Reply #43 on: 18 September 2006, 02:09:30 »

king of santharia is my name get use to it.im not changing it.
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Artimidor Federkiel
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« Reply #44 on: 18 September 2006, 02:12:27 »

So much for cooperation and understanding of a team project...  huh
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
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