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Author Topic: Static Singularity (Another Attempt (Go easy on me!))  (Read 6749 times)
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Mina
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« Reply #15 on: 15 December 2007, 04:43:56 »

This post probably has the best summary of what we have so far.  This one is useful too.  Like I said, not all the details have been worked out, though the general idea is there.  You could try reading the rest of that thread if you're really patient. 
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Jairo Koshi
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« Reply #16 on: 15 December 2007, 09:23:35 »

Okay, thank you so much! Wow, I'm afraid I've hit another mental road block with all that magic information.

So far, my problem is the Fire -->(Soor Link)<-- Wind. Can a wind mage find these connections in the air around them, or only in certain climates. And if so, would the Wind + Water be found in the same place as the Wind + Fire? And if a wind mage moves wind ounia influenced by those properties, would he lose control of them? As far as I understand, it is still mainly wind ounia.

Hold on. Assuming the mage can move wind ounia connected to other ounia, If;

-Falling lightning is the ahm links in the water turning to soor (, becoming dominant due to battling fire and water,) and trying to return to the Earth, than if one did not want their static singularity to return to the ground, in theory, all they would need to do is neglect the water+wind links, or at least keep them to a minimum.

-Fire=Chaotic zigzag of the electricity, then wouldn't a lack of fire+wind result in less of a dangerous effect? Although perhaps this is not possible, because without the fire links, the wind ounia would not turn to electricity. Non lethal electricity would require a fire mage to reduce the harmful attribute of the fire ounia, correct? Potentially, a nonlethal ball of electricity is not possible without the help of a fire mage.

Okay, so if the wind mage can in fact cause lightning, why couldn't it be possible to create it in a contained area in front of them? It doesn't have to be a sphere of lightning, because of lightning's chaotic nature, but wouldn't less fire linked result in a less chaotic singularity (as well as a less potent singularity)?

If the mage focused the linked ounia into the same place, the lightning then would foster in that place, wouldn't it?


It's probably very obvious that I am extremely lacking in understanding of the magical relationship between the user and the elements with their links. Can anyone shine any light on this for me so I may sort this out in my mind?
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Jairo Koshi
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« Reply #17 on: 20 December 2007, 11:35:36 »

Am I on the correct path with this?
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Mina
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« Reply #18 on: 21 December 2007, 04:22:37 »

Sorry, been focusing on Xaramon. 

Quote
So far, my problem is the Fire -->(Soor Link)<-- Wind. Can a wind mage find these connections in the air around them, or only in certain climates.

They exist, but not generally in very large quantities.  Except perhaps in hot weather, but even then, Wind-Wind links are still far more common. 

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if so, would the Wind + Water be found in the same place as the Wind + Fire?

Wind-Water links would probably be more common in humid or cold places (coldness is a Water property, so if the air is cold it is a sign that Water is having significant influence). 

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if a wind mage moves wind ounia influenced by those properties, would he lose control of them?
Lose control of what?  If you mean the Wind ounia, of course not.  If you mean the other elements, a Wind mage would not have much control of them in any case; the mage can let affect the extent to which the other elements influence the air, and maybe a bit of what properties have more influence, but not much beyond that.  As for what moving the ounia does, assuming you do it with Sphere 2, the further you move ounia apart, the more likely the links are to weaken or break.  So moving Wind ounia away from the ounia of another element would generally reduce that element's influence. 

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As far as I understand, it is still mainly wind ounia.
This is correct.  Air is mostly influenced by Wind. 

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Falling lightning is the ahm links in the water turning to soor (, becoming dominant due to battling fire and water,) and trying to return to the Earth, than if one did not want their static singularity to return to the ground, in theory, all they would need to do is neglect the water+wind links, or at least keep them to a minimum.
Meaning that it would basically be Wind+Fire?  That was one of the earlier ideas we had for lightning. 

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Non lethal electricity would require a fire mage to reduce the harmful attribute of the fire ounia, correct? Potentially, a nonlethal ball of electricity is not possible without the help of a fire mage.
Not necessarily; as I said, a Wind mage could control the amount of influence another element exerts.  On the other hand, that's probably a bit hard to do right.  You could end up just blasting hot air at the target. 

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Okay, so if the wind mage can in fact cause lightning, why couldn't it be possible to create it in a contained area in front of them? It doesn't have to be a sphere of lightning, because of lightning's chaotic nature, but wouldn't less fire linked result in a less chaotic singularity (as well as a less potent singularity)?
Hmm, there's the term 'singularity' again.  I don't think it means what you think it means.  Anyway, yes, less fire does mean less chaos, but lightning is still lightning, ie. for it to be lightning, there must be enough Fire ounia present, which would be enough to make it very chaotic. 

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If the mage focused the linked ounia into the same place, the lightning then would foster in that place, wouldn't it?
That would be where the lightning is formed.  It should not naturally stay contained in that space, however. 

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It's probably very obvious that I am extremely lacking in understanding of the magical relationship between the user and the elements with their links. Can anyone shine any light on this for me so I may sort this out in my mind?
By now you should know that all ounia are joined to each other by xeua links, which can vary in strength from negligible (ahm, ie. broken) to very strong (soor).  How strongly each oun expresses its properties is determined by how strong, in total, its links are.  So basically all magic has to do with altering the strength of the links, although only Xeua and Ecua do it directly. 
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Jairo Koshi
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« Reply #19 on: 22 December 2007, 01:34:47 »

Well, basically a singularity in this context is both:

1. an extraordinary weather phenomenon

2. a point where the space-time continuum folds to create massive gravity, or a "black hole". (in this case, the point at which the electricty emerges around)

It also means a plethora of other definitions, which were probably what you were thinking of.


Alright, this helps me immensely, although it is also draining my creative resources. I am seriously running out of ways that this may be possible...


Okay, how about this;
If warm air=wind+fire,
and cold air=water+wind

Somewhere in between would either be=Fire+wind+water, or just wind alone, is this correct?

This means that in optimal conditions (where both wind+fire+water occured, even just slightly), the area around the caster would be of sufficient quality to produce the lightning. However, in too cold or too hot conditions, the air would just be a blast of heat or cold air like you said.

From here it would be up to the skill of the caster and the conditions around them to produce the best singularity.


So,
Quote
"If the mage focused the linked ounia into the same place, the lightning then would foster in that place, wouldn't it?"~Jairo
"That would be where the lightning is formed.  It should not naturally stay contained in that space, however."~Mina
Then what if we increased the influence of the wind ounia around that space. If fire is earth trying to become wind (i think that's right, isn't it?) then MOST of it will be attracted to the area of most influence. So once we have created a space of form, then we influence the wind ounia is a spherelike area around it, the lightning will limit to that area of control, wouldn't it?

So as long as the mage can increase the wind influence and center the wind+fire links, then we have lightning... If a mage of sphere 2 would like to move the sphere, it would need to move all of the influence wind ounia and the wind+fire ounia in order to keep the sphere in the same place. However, if someone would wish to launch it, all they would do is send the highly influenced wind ounia into the location of the target. However, if the lightning does reach far enough between the two points, like you said, all that would happen is the target would get a face full of hot air. However, this would solely depend on the ability of the caster.
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Miraran Tehuriden
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« Reply #20 on: 22 December 2007, 02:13:22 »

Of course your second deninition is invalid in caelereth. it has no space-time continuum.. rather a space-time discontinuum, with all the void phenomena and such.. let allong spherical gravity. On Caelereth, gravity is monodirectional, instead of omnidirectional, as on earth.
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Avrah Kehabhra

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Jairo Koshi
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« Reply #21 on: 22 December 2007, 13:16:46 »

Actually Mira, if you read the parenthesis you will find what is valid about the definition I gave you. You will find that the second definition in proper context has nothing to do with gravity whatsoever.
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Miraran Tehuriden
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« Reply #22 on: 22 December 2007, 18:12:12 »

in other words, its not a singularity, but the word just sounded to cool not to use :P
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Avrah Kehabhra

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Jairo Koshi
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« Reply #23 on: 23 December 2007, 02:53:19 »

Hehe, true, but it IS still a weather phenomenon, and it IS still synonymic with a point of origin in space where gravity folds over, but in the context of a different subject and element, so instead of incredible forces of gravity spewing forth, we have incredible forces of energy or "lightning" spewing forth from this point in space at this specific time.

Although I have to agree, it is a cool word, so that's an added bonus.
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Mina
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« Reply #24 on: 31 December 2007, 03:45:53 »

Quote
Okay, how about this;
If warm air=wind+fire,
and cold air=water+wind

Somewhere in between would either be=Fire+wind+water, or just wind alone, is this correct?
Yes, but not normally enough to produce lightning spontaneously.  A Wind mage should (looking at it from a xeua-ish perspective) however be able to create Wind-Fire and Wind-Water links.  So where enough Fire and Water ounia are present in the air, a Wind mage should be able to create a Fire-Wind-Water thingy.  However this is more of a Sphere 3 thing; the earlier two Spheres are much less precise in linking. 

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Then what if we increased the influence of the wind ounia around that space. If fire is earth trying to become wind (i think that's right, isn't it?) then MOST of it will be attracted to the area of most influence.

That's an interesting idea.  I had once used something similar to explain why flames seem to reach upwards.  Perhaps it could be a way for Wind magi to gather Fire ounia.  Not as good as what a Fire mage could do, of course. 

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So once we have created a space of form, then we influence the wind ounia is a spherelike area around it, the lightning will limit to that area of control, wouldn't it?
You'll have to contain the lightning within the area somehow, or it'll just leave.  It won't be limited to that area, unless you are breaking up the structure of the lightning (ie. breaking the Wind-Fire and Wind-Water links within it) as it leaves.  I suppose, if you are able to keep the Wind ounia within that area, and consciously keep the links from breaking, you might be able to prevent the lightning from escaping.  But it probably takes quite a bit of effort.  And there's still the problem of moving the whole thing to the target, which as you say would have to involve something like dragging everything along by the Wind ounia, and seems really troublesome compared to simply creating the effect where the target is. 
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Jairo Koshi
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« Reply #25 on: 01 January 2008, 04:07:39 »

Okay, I think I have an idea, but first I need to know;

How exactly does a wind mage create a regular lightning bolt, as in the spell "Clap of Thunder" and/or "Static Bolt"?
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Mina
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« Reply #26 on: 21 January 2008, 18:16:45 »

Well, I think those spells were written before we defined lightning, so I guess we're not really sure. 

But magically creating lightning should basically be an imitation of how lightning is created naturally.  You're just making it happen instead of waiting for it to happen by itself. 
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Jairo Koshi
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« Reply #27 on: 22 January 2008, 00:49:00 »

Ah, I see now why this is not a good first attempt for a spell!
*smacks forehead*
Alrighty then... *sighs* I'll finish my other entry and then spend more time focusing on this for a while.
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