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Author Topic: Santhworld - The Mysteries of Nepris Project  (Read 271621 times)
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Athviaro Shyu-eck-Silfayr
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« Reply #315 on: 04 May 2011, 15:56:14 »

Oh *feels small and alone*.

Fair enough; probably a problem at my end then.

Typo patrol: First layer of the Deeper Labs., far south-west, there is a bone, a rack and a charred note that you can take. Typing in "Bone" gets "Looks remarkable like the tigh bone of an adult human" Need an "h" more in "thigh".
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"I don't care what you did as a boy."
"Well, I did nothing as a girl, so there goes my childhood." - Ginger Rogers and Fred Astaire, The Gay Divorcee, 1934.
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Kalta'hnk - My ramblings on anything to do with the Glandorians - The Glandorian Men (Proposal)
Oni the Beautiful
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« Reply #316 on: 04 May 2011, 23:17:43 »

Hi everyone..

Artimidor, isnt the DPR(damage per round. right?) u've introduced in describing the damage of a weapon is based upon this:

(average of lower range and higher range)* (no. of attacks per round)

If this is so then the secondary weapons' DPR are incorrect. Because they use 3 as no. of attacks per round to calculate DPR. But as u know its 1 for these weapons.

Oni.
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Artimidor Federkiel
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« Reply #317 on: 04 May 2011, 23:44:32 »

That's a question for Grinch actually - he manages these numbers...
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Ta`lia of the Seven Jewels
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« Reply #318 on: 05 May 2011, 01:03:17 »

Okay! My internet did not work today, for about 7 hours! Therefore I had a little time for adjusting the avatar, adding some shadows to the face, as Artimidor requested. But, that was not as so easy, for the original was a handdrawn image and working with it digitally not so easy. So I overpainted it.

But as it is always, the character of the person changes, so that don't know, which pic I should take.

So I have two, one woman is a bit softer, one a bit fiercer - with which one would you play, if you choose it at all?


I'll add the original cray image also for comparison and the digitally altered - which is on the site as example for a Shendar sand drawing.
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"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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Grinch
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« Reply #319 on: 05 May 2011, 02:21:31 »

@Oni
You will see your actual DPR if you hover with the mouse over the damage label in the character overview. The DPR displayed on the weapon is more an approximate value because it all depends on how you use that weapon because your attacks per round are calculated based on your fighting style.

1. Style: One-handed with or without shield = three attacks p. round.
2. Style: Two-handed = two attacks p. round.
3. Style: Dual-handed = four attack p. round.

So the base number of attacks for one-handed weapons is three to calculate their DPR. But if you use two weapons you will attack two times with the primary and two times with the secondary. So the DPR on the primary weapon will be lower actually than displayed.

But you are correct. The DPR of dual-handed weapons is always two attack rounds not three as is used there also. That will be corrected.

@Talia
In game I would prefer the second one with the shadow of the first one. As a painting I like the last one the most!
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Artimidor Federkiel
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« Reply #320 on: 05 May 2011, 02:41:17 »

I like the second pic the best as well! Maybe make the teeth a wee bit smaller, that would look even better methinks, but the pic is definitely the which shows the best character methinks :)
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Oni the Beautiful
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« Reply #321 on: 05 May 2011, 03:02:37 »

@Grinch: got ur point.. I thought primary+secondary=3+1. Now as u said its 2+2.

But tell me one thing. If i keep my primary hand empty and use only the secondary-hand weapon then will that still remain 2+2??
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Grinch
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« Reply #322 on: 05 May 2011, 03:09:41 »

I tested that scenario once, long time ago. But yes it will remain 2+2. Two fist attacks two offhand attacks. Hopefully.
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Deklitch Hardin
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« Reply #323 on: 05 May 2011, 03:39:07 »

eeek! Grinch's posts got ahead of his aura :(

* Deklitch Hardin fixes that problem ...

Come on folks ... lets show Grinch how much we care for him :D cool
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Ta`lia of the Seven Jewels
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« Reply #324 on: 05 May 2011, 05:31:24 »

Here we are, I hope it looks like you were imagine it. :)

Those who use this picture have of course to take the Kilij as weapon! (Though it is not just a secondary hand weapon, but can be used either as one main weapon or each blade in one hand ;) )
« Last Edit: 05 May 2011, 05:34:46 by Ta'lia of the Seven Jewels » Logged

"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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« Reply #325 on: 05 May 2011, 07:27:32 »

Always happy to help out...(auras Grinch, and Art just for good measure)
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Ta`lia of the Seven Jewels
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« Reply #326 on: 05 May 2011, 14:49:28 »

Is there somewhere a resting point in the Deeper Lab I missed? (score around 2500)
Does my current state 'very tired' (which does not seem to change) affect my battle effectiveness? How can I get rid of it?

Edit: I think I need to save up some healthelexirs for the next major battle, don't kow how to master it otherwise.
« Last Edit: 05 May 2011, 14:58:15 by Ta'lia of the Seven Jewels » Logged

"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
***Astropicture of the Day***Talia's Long, Long List***
Deklitch Hardin
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« Reply #327 on: 05 May 2011, 14:58:33 »

Ta'lia ... there are places where it says something along the lines of "this seems like a safe place to rest" ... I know those places are for recovering hps, but I'm wondering if it also has something to do with tiredness as well. Have you tried resting in any of those places?
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Artimidor Federkiel
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« Reply #328 on: 05 May 2011, 15:01:00 »

No, there's no place to rest in the Deeper Labs (there are oportunities above, as Dek mentioned - but you haven't gotten that far yet, Dek). The "very tired" also doesn't affect your fighting, but the longer you play the more your character gets tired. In case there is a resting place however (there will also be opportunities later in the game), the program will decide if you can actually rest or not and thus regain health and cár'áll. You can only rest if you are at least tired. So in case you rest somewhere, then have a fight with a monster, you cannot just rest again, otherwise you'd rest and rest and rest after each fight.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Deklitch Hardin
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« Reply #329 on: 05 May 2011, 15:02:29 »

Yeah ... I tried that :D and discovered that :D ... and I thought ... no fair!

Edit: But is there anything stopping them going back to where there are resting places though?
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"And pray that there's intelligent life somewhere out in space, because there's none at all down here on Earth." - Monty Python's The Meaning of Life
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