Welcome
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Notifications & Notes
Dreamer's Code
Bellring a Member
Report Mistakes/Typos
Report Easter Eggs
Masterplans/Projects
About Masterplans
Santhworld: Program
SW.: Game Designer
SW.: Treasure Shoals
SW.: Lorehold
SW.: Nepris
SW.: Trivia
Santharia: Manthria
Nybelmar: Zhunite Pl.
Sarvonia: Icelands
Dev Maps
World Map Overview
Distances in Caelereth
Climate Map of Sarvonia
Continent: Aeruillin
Continent: Akdor
Continent: Cyhalloi
Continent: Nybelmar
Continent: +Details NE
Continent: +Details NW
Continent: +Details SE
Continent: +Details SW
Continent: +Politics
Continent: Sarvonia
Lands: Icelands
Lands: +Tribes
Lands: Caael'heroth
Lands: Iol Peninsula
Lands: Kanapans
Lands: Kuglim Lands
Kingdom: Santharia
Kingdom: +Ancient
Kingdom: +Provinces
Kingdom: +Rivers
Kingdom: +Routes
Details: Manthria
Details: Vardýnn
Details: Ráhaz-Dáth
Details: Silvermarshes
Entry Templates
Create Beasts
Create Plants
Create Races/Tribes
Create People
People Nomenclature
Create Places
Create Gods, Myths...
Create Spells/Magic
Create Library Entries
Create Misc. Stuff
Picture Resources
Reserving Resources
Arbaon Pictures
Bard Judith Pictures
Eratin Pictures
Faugar Pictures
Grunok's Pictures
Ingeborg Pictures
Isilhir Pictures
Koldar Pictures
Linda Tso Pictures
Quellion Pictures
Quellion Pictures II
Shayan's Pictures
Seeker Pictures
Sheil Pictures
Sheil Pictures II
Language Additions
Proverbs & Sayings
Styrásh (Elvish)
Thergerim (Dwarvish)
Kuglimz'Seitre
Kh'omchr'om (Orcish)
Trollish
Santharian Development
 
Forum
 
Santharian World Development
 
Magic in the Lands of Caelereth
(Moderators:
Fox
,
Mina
,
Drasil Razorfang
)  
Teleportation
Pages:
1
2
[
3
]
4
5
Author
Topic: Teleportation (Read 19655 times)
0 Members and 1 Guest are viewing this topic.
Jeréth Ancalídormis
Newbie
Gained Aura: 2
Offline
Gender:
Posts: 86
Templar
Re: Teleportation
«
Reply #30 on:
22 February 2007, 12:37:59 »
Quote from: Shansi on 20 February 2007, 20:59:22
Well yeah thats how the theory on teleportation too. The original object will be destroyed and all the data will be recorded in computers as digital data and recreate the object somewhere else. I read about this stuff I dont know where though.
i know some of what you speak about, shansi.
one problem to the digital form of teleportation; it would require the enery of the sun to break atoms up and more digital memory to store on than all techoloical memory sources on the planet Earth to store it. that and its impossible to send that much data threw the atomsphere without deterioration or blocking of the data. lol... i know too much about digital crap...
this is a rough translation of what the original source of this study said when i met them...
«
Last Edit: 22 February 2007, 12:39:32 by Jereth Ancalídormis
»
Logged
CD Picture
Find me on Deviantart
Helvíl Ypherén
Aspiring Member
Gained Aura: 0
Offline
Gender:
Posts: 313
Re: Teleportation
«
Reply #31 on:
22 February 2007, 18:13:23 »
Yep the amount of memory needed to store all the data of a normal human is impossible to reach(right now).
Logged
I was known as Shansi before
My Development Schedule
Helvíl Ypherén
Aspiring Member
Gained Aura: 0
Offline
Gender:
Posts: 313
Re: Teleportation
«
Reply #32 on:
08 April 2007, 09:01:44 »
I thought of something. From Mina's post about this topic she says about breaking the links of the car'all between the environment and the target then is it possible to reconnect it. If so is it also possible that a ecua mage could destroy or "cut" the link of the targets car'all to his/her environment then a xeua mage could recreate those links in a new environment.
Logged
I was known as Shansi before
My Development Schedule
Marvin Cerambit
Santh. Member
Gained Aura: 0
Offline
Gender:
Posts: 1.233
Re: Teleportation
«
Reply #33 on:
09 April 2007, 02:48:21 »
That's pretty much the idea. Combining Equa and Xuea (who both don't work with spells) gives a pretty complicated (and thus very difficult and dangerous) result though which is why we just leave it be for now.
Logged
xerampelinae deicida
Aspiring Member
Gained Aura: 0
Offline
Posts: 372
Re: Teleportation
«
Reply #34 on:
09 April 2007, 20:08:45 »
What if instead of relying on transporter beam physics we relied on worm hole physics?
A mage would adjust his car'all to match that of a distant location. The santharian equivalent to dialing a stargate.
To match a match a faraway location such as on another continent would take lots of energy. Like engaging chavron 8, so not very many mages could do it
Logged
Miraran Tehuriden
Santh. Member
Gained Aura: 61
Offline
Gender:
Posts: 3.999
Creator Of .. well, not much, recently
Re: Teleportation
«
Reply #35 on:
24 May 2007, 04:18:22 »
The problem would be that you need to know the exact location your are going tinto extreme detail, and that someone would need to make sure nothing ever changed in the arrival location. (no, not my idea, but an adaption of both the Symbol Chambers from the Empire trioligy, anf the Traveling techniques of the Wheel of Time.)
Extremely important buildings could have a Transport Room, whereto anyone or anything can be sent, provided you have a decent Ecua, and a verry good Xeua mage available, of wich the latter would need to know the receiving room extensively.
All in all it might just be faster to walk afterall..
Logged
Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Mina
Moderator
Gained Aura: 63
Offline
Posts: 2.833
Re: Teleportation
«
Reply #36 on:
24 May 2007, 04:46:08 »
Er, Mira, why did you revive this thread?
Logged
~~
Development Schedule & Notes
•
Santharian Timeline Draft
~~
Miraran Tehuriden
Santh. Member
Gained Aura: 61
Offline
Gender:
Posts: 3.999
Creator Of .. well, not much, recently
Re: Teleportation
«
Reply #37 on:
24 May 2007, 04:53:20 »
It's not necromancy untill its on the second page! Aha! ahaha!! ahahahahaha!!!
anyway, i spend my free time with reading ancient topics the searchbot 'guests' are reading, and found this one.. last comment was only a month ago anyway..
aah, gimme a break Mina, ive not been having a good day today, yet nothing can riun my current good mood
. Besides, it's not like i'm pushing down all those erh.. "busy" topics "bristling with life".. or with dead bugs, could be either.
«
Last Edit: 24 May 2007, 05:11:51 by Miraran Tehuriden
»
Logged
Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Mina
Moderator
Gained Aura: 63
Offline
Posts: 2.833
Re: Teleportation
«
Reply #38 on:
24 May 2007, 05:03:52 »
I wish I could work faster too, but I tend to get stuck and/or procrastinate a lot.
Logged
~~
Development Schedule & Notes
•
Santharian Timeline Draft
~~
Helvíl Ypherén
Aspiring Member
Gained Aura: 0
Offline
Gender:
Posts: 313
Re: Teleportation
«
Reply #39 on:
21 July 2007, 13:49:51 »
Er I found a spell thats summons a demon from the netherworld and isnt it just like teleportation? The spell doesnt rip the wall seperating Caelreth and Netherworld but it teleports the demon by using the body of the caster as a medium. So cant we do it with a person or something.
Logged
I was known as Shansi before
My Development Schedule
Mina
Moderator
Gained Aura: 63
Offline
Posts: 2.833
Re: Teleportation
«
Reply #40 on:
21 July 2007, 15:37:00 »
You should probably ignore that for now. Some spells were written long before the magic system was anywhere near its current state. The
Entry Status
thread shows most of the magic entries that are currently outdated.
Logged
~~
Development Schedule & Notes
•
Santharian Timeline Draft
~~
Elder Andrejs
Newbie
Gained Aura: 0
Offline
Gender:
Posts: 17
Re: Teleportation
«
Reply #41 on:
25 July 2007, 23:55:55 »
My idea about teleportation is simple: "If you wish to teleport you can use the runestones. All things in the world have their own Carall even runestones. Of course there is no such spells as "Mark" and "Recall", but if someone could create these spells then you could use "Mark" spell on runestone, connecting the Earth's Carall with runestone's Earth Carall, producing Xeua magic, and when you are very far away from that place, you could use "Recall" spell on runestone that was marked, apparating away through the channel that was created, when you marked the proper runestone. The channel between runestone and the place where you have marked the rune, can not disappear acording to Principle of Xeua." What do you think about this idea?
Ou... by the way teleportation is not the same as summoning. If you wish I can say way (but in very deep details).
«
Last Edit: 26 July 2007, 00:31:44 by Elder Andrejs
»
Logged
Marvin Cerambit
Santh. Member
Gained Aura: 0
Offline
Gender:
Posts: 1.233
Re: Teleportation
«
Reply #42 on:
26 July 2007, 01:05:42 »
Runestones? We don't have runestones. Xeua isn't produced btw, it's a way to manipulate car'all/ounia.
I'd leave teleportation be for now, especially when you're new to Ximaxian magic.
Logged
Miraran Tehuriden
Santh. Member
Gained Aura: 61
Offline
Gender:
Posts: 3.999
Creator Of .. well, not much, recently
Re: Teleportation
«
Reply #43 on:
26 July 2007, 01:28:02 »
But do tell me the difference between Teleportation and Summoning, i never realy got it..
Logged
Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Elder Andrejs
Newbie
Gained Aura: 0
Offline
Gender:
Posts: 17
Re: Teleportation
«
Reply #44 on:
26 July 2007, 01:28:48 »
Well, then someone could create runestones. Yes you're right Xeua manipulates the Car'all/ounia, but that is what I'm talking about. Can't mages of Xeua manipulate with Car'all connecting two things with links?
Logged
Pages:
1
2
[
3
]
4
5
Santharian Development
 
Forum
 
Santharian World Development
 
Magic in the Lands of Caelereth
(Moderators:
Fox
,
Mina
,
Drasil Razorfang
)  
Teleportation
Jump to:
Please select a destination:
-----------------------------
Organization and General Discussions
-----------------------------
=> Santharian Site Administration
===> Announcements and Web Design
===> Santharian Team Projects
=====> Active Projects
=====> Completed Projects
=====> Project Proposals
===> Organizational Schedules
===> Development Master Plans
===> Bell-Ringing - Notifications to Developers
=> Newbie Information, Joining Requests and Recruitment
=> Discussions, Development Ideas & Proposals
===> General Santharian Discussions
===> Continent Specific Discussions
=====> The Southern Sarvonian Continent
=====> The Northern Sarvonian Continent
=====> The Continent of Aeruillin
=====> The Continent of Nybelmar
=> Non-Santharian Stuff: Life, the Universe & Everything
-----------------------------
Santharian World Development
-----------------------------
=> Santharian Artists Workshop and Resources
=> The Santharian Bestiary
=> The Santharian Herbarium
=> Races, Tribes and Clans
===> Brownie Development
=> People of the World of Caelereth
=> Places and Map Design
=> History of Caelereth
=> Cosmology, Myths and Religions
=> Magic in the Lands of Caelereth
=> Languages and Runes
=> The Santharian Library
=> Miscellaneous
-----------------------------
Santharian Game Projects
-----------------------------
=> General Game Discussions & Newbie Area
=> RPG Development Scheduling
=> Maps, Dialogues & Room Descriptions
=> RPG Adventure Programming
Help, I'm a Newbie!
About this Board
Dev Introduction
Developer's 1x1
Technical Forum Stuff
Advanced Forum Help
Testing Thread
Where's the game?
Search
Advanced search
Recent
Winter's Flame candle
by
lolanixon
[27 March 2019, 00:01:57]
WANTED: Beta readers / comic fantasy
by
Artimidor Federkiel
[21 June 2018, 14:28:00]
Gollum Pic
by
Erutan Argon
[31 May 2017, 06:35:55]
Islands of Doranthakar, Southern Sarvonia
by
Felsid Greytunnel
[06 May 2017, 05:27:04]
Am I too late?
by
Felsid Greytunnel
[03 April 2017, 01:15:03]
Centaur Picture
by
Noksz
[26 March 2017, 12:48:25]
The Guilds & Orders of New-Santhala
by
Felsid Greytunnel
[15 March 2017, 02:23:07]
The History of New-Santhala
by
Felsid Greytunnel
[15 March 2017, 02:20:28]
The Districts of New-Santhala
by
Felsid Greytunnel
[15 March 2017, 02:17:52]
New-Santhala, Sangui Province, Southern Sarvonia
by
Felsid Greytunnel
[14 March 2017, 20:23:43]
The High Fores picture
by
Felsid Greytunnel
[06 February 2017, 04:53:35]
The High Fores, Vardynn Province, Southern Santharia
by
Seeker
[31 January 2017, 08:45:52]
The Black Flame
by
landon
[15 December 2016, 15:50:49]
Tales of Monsonius: That Fiend of Mine
by
Felsid Greytunnel
[26 November 2016, 23:16:38]
Site Update 10-10-2016
by
Felsid Greytunnel
[27 October 2016, 07:42:01]
The Santhran Lysmarin Hammerfeld
by
Artimidor Federkiel
[27 September 2016, 18:51:05]
Armelite
by
Artimidor Federkiel
[11 September 2016, 23:17:33]
Blazebushel Moss
by
Artimidor Federkiel
[11 September 2016, 23:15:27]
Lightmoss
by
Artimidor Federkiel
[11 September 2016, 22:58:56]
Search feature troubles
by
Artimidor Federkiel
[03 September 2016, 22:22:23]
Stats
Members
Total Members: 1019
Latest:
lolanixon
Stats
Total Posts: 144591
Total Topics: 11052
Online Today: 82
Online Ever: 700
(23 January 2020, 20:05:39)
Users Online
Users: 0
Guests: 62
Total: 62