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Teleportation
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Mina
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Re: Teleportation
«
Reply #45 on:
26 July 2007, 01:30:58 »
Why should we have runestones, whatever they are? And why should we make teleportation so easy to carry out?
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Elder Andrejs
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Re: Teleportation
«
Reply #46 on:
26 July 2007, 01:31:28 »
Teleportation is when mage using his own powers go somewhere (far away) and mages can't teleport others, but in summoning mage can summon creatures and others from somewhere using symbols, signs that nature understands and his own power (that's shortly).
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Elder Andrejs
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Re: Teleportation
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Reply #47 on:
26 July 2007, 01:35:06 »
Runestones are simple stones, on which mage is writing a proper runes (and casting a spell, of course) to establish runestone's Earth Car'all and proper places Earth Car'all, after "Mark" spell has been casted. Why should we make teleportation so easy to carry out? Because in extreme situations (in situations of life and death) it is posibility to survive.
«
Last Edit: 26 July 2007, 01:37:40 by Elder Andrejs
»
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Miraran Tehuriden
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Re: Teleportation
«
Reply #48 on:
26 July 2007, 01:39:20 »
I understand the BASIC explanation of summoning and Teleportation.. but what difference is there on the levelof magic 'mechanisms'
Why would mages use runes?
And "Because in extreme situations (in situations of life and death) it is posibility to survive." does not seem a very good reason for us to make teleportation an easy feat..
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Mina
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Re: Teleportation
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Reply #49 on:
26 July 2007, 01:42:23 »
Indeed. Remember, we are creating a world, not designing a RPG. There is an RPG set in this world, but that's a side project, and not the purpose of our worldbuilding.
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Elder Andrejs
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Re: Teleportation
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Reply #50 on:
26 July 2007, 01:44:19 »
Well..., if you think dieing instead of surviving then there is no problems. You can make teleportation as difficult as you wish. I have just posted an idea. But beware, if you'll make teleportation very difficult, others will not be able to understand that. But, of course, that's not my business.
Mages have to use runestones, becouse stone is the only substance that is hard enough to carry the enchantings and enchanting-like spells.
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Miraran Tehuriden
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Re: Teleportation
«
Reply #51 on:
26 July 2007, 01:45:59 »
why would a substance need to be hard in order for it to be enchanted?
who "would not understand" our views on teleporting?
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Elder Andrejs
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Re: Teleportation
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Reply #52 on:
26 July 2007, 01:46:58 »
Yes, yes... I understand all of that very well, but in reality (in your world) this is the one of thousand theories, that show us teleportation, from the most easiest view.
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Elder Andrejs
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Re: Teleportation
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Reply #53 on:
26 July 2007, 01:51:02 »
why would a substance need to be hard in order for it to be enchanted?
Because each item has it's dexterity and spells (or enchantings) are reducing the dexterity of an item, that because some items are destroyed in casting proccess.
who "would not understand" our views on teleporting?
Other members of Santharia.
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Miraran Tehuriden
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Re: Teleportation
«
Reply #54 on:
26 July 2007, 01:53:00 »
I don't think you understand me at all, actualy.
According to the rules of ouruniverse, Teleportation is, although in theory possible, in practice not even remotely practical, due to the insanely dificult magic it would require. Although certain magical theories would explain this differently, the Laws of magic as they are, cannot be changed, just like basic Laws of Nature. (although Laws of Nature can be suspended by means of magery..)
"dexterity?" i think you mean durability. And why would an item be damaged by being enchanted? (also, pay attention; This Is Not A Game.)
The other members of Santharia have so far not been bothered about the lack of teleporting magic.
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Elder Andrejs
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Re: Teleportation
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Reply #55 on:
26 July 2007, 01:59:41 »
Yes, I meant "durability", but it is a reality.
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Miraran Tehuriden
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Re: Teleportation
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Reply #56 on:
26 July 2007, 02:00:10 »
What is a reality?
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Elder Andrejs
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Re: Teleportation
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Reply #57 on:
26 July 2007, 02:01:42 »
What I'm saying about teleportation is a reality.
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Miraran Tehuriden
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Re: Teleportation
«
Reply #58 on:
26 July 2007, 02:22:37 »
Elder, In Caelereth WE define reality. And it has been defined in the way i described in my previous post.
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Elder Andrejs
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Re: Teleportation
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Reply #59 on:
26 July 2007, 02:27:47 »
Ok. Have it your way. I just posted an idea.
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