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Author Topic: Sanguian Masterplan Discussion and Signup  (Read 22546 times)
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Bard Judith
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« Reply #45 on: 22 July 2008, 19:12:50 »

You do know about the 'Dark Dwarves', which have been onsite but undeveloped for simply ages?

" THE  MORGERIM ("DARK DWARVES")
A separate clan, although some claim a separate race, since their physical characteristics and culture vary so significantly from the rest of the Thergerim. However, the Morgerim are indeed dwarves, albeit reclusive (and that's reclusive even from a dwarven point of view!) Currently not much is known about them, but historians are working to remedy this lack of information...."


I have no idea where these guys came from, but they're in the overview...
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Azhira Styralias
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« Reply #46 on: 22 July 2008, 19:18:57 »

I for one am very aware of the Dark Dwarves as they (supposedly) live up North in Caael'heroth. They are on the list to be developed someday...tribal development is exhausting and I am still recovering from the Kaaer entry... :P
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
Artimidor Federkiel
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« Reply #47 on: 22 July 2008, 20:14:30 »

The Morgerim are Thuja's project, where he said a while ago that he has larger parts of the entry finished, and that he still wants to finish it.  - Quote from his last post (March 2008):

Most will not know me anymore as it has been awhile since I last responded on the site.  Thought I would just stop by and say hello to the old timers, and any young uns about.

Since I have become an English teacher and now trying to teach and prepare German speakers (in English) for the GED (most Americans and Canadians know what this is) my free time has evaporated.

I feel bad about this because I have obligations here (how long is the wait now Artimidor, 20 years :P ) and can not get them done.  At this time at least.  Hopefully by the end of summer when the GED is finished and I have everything prepared (did I forget to mention I am doing it all from scratch) for the next go, I should find my free time again.

I have not forgotten this place.  I just did not realize how much my new endeavor would entail.  Just hope this place has not forgotten me.
« Last Edit: 22 July 2008, 20:19:19 by Artimidor Federkiel » Logged



"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Nsikigan Ho´Tonanese Yourth
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« Reply #48 on: 22 July 2008, 21:39:33 »

1st- Sorry, Mannix!
2nd- Yup, Bard, I noticed the Dark Dwarves, but as they were not mentioned as a Sanguian Dwarf tribe, I haven't put them in the Mazsterplan thread. However, if you think they fit here (maybe the ring?) we could at least mention them in the thread.
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Nsikigan Yourth, Eyelian extraordinare.

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A government in which the majority rule in all cases cannot be based on justice, even as far as men understand it- HD Thoreau
Nsikigan Ho´Tonanese Yourth
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« Reply #49 on: 23 January 2009, 04:12:33 »

Just a note about New-Santhala I didn't want to lose-
The Eyelian king and beastmaster Taranthir I. left Vista and his castle as well and moved his residence to the south, in the central Rimmerins Ring, to a place the elves called Es'daín (elvish "Place in the day"). This place should later on be renamed to Santhala and become the Santharian capital.
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Nsikigan Yourth, Eyelian extraordinare.

Some men aren't looking for anything logical like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. - The Dark Knight

Wisdom begins in wonder. ~ Socrates

A government in which the majority rule in all cases cannot be based on justice, even as far as men understand it- HD Thoreau
Bard Judith
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« Reply #50 on: 23 January 2009, 05:37:00 »

Important note about New Santhala which *I* didn't want to lose - occurred to me in the car the other day and didn't have anywhere to write it down yet.

The place is NOT, very unusually for any city let alone a large, well-developed one, and even more unusual for a capital, not on a major river of any sort.   If you look at the large Manthrian map, the closest body of water is Bullpoll Lake, on the other side of the Jyth Farmlands which supply the capital.   I suppose I don't need to list all the reasons why any large medieval settlement would require large quantities of moving water for its development?  Think of Paris on the Seine, London on the Thames, Vienna on the Danube....all cities so closely bound up with their famous rivers that one cannot extricate them. 

Anyhow, I have two possible proposals/solutions for this.

A)  Bullpoll Lake has no outlet to the sea, though it has two forks supplying it.   The Manthrian Map could be altered to show a single river flowing out of the base of Bullpoll, curving westward through the Jyth Farmlands (explaining their fertility and ensuring adequate irrigation) and continuing westward through New Santhala - the major river around which the city grew up.

B)  There were fresh springs, rising mysteriously out of the even ground in the area, when the first settlers came through.  They were seen as magical, flowing constantly only to fall back into the earth without a visible means of exit (stream or river).   Always fresh water (devver's view: the springs rise from the Santharian water table but drain back down through many layers of limestone, old charcoal deposits, etc. and the 'used' water is thus purified by the time it reaches the water table again.  Or there really is a magical explanation and the waters come from the Void BELOW Caelereth and drain back into it, endlessly providing pure, fresh water...) would be a huge draw for settlers, and would attract many more people - hence building up the industry and population needed for a capital to arise.


EDIT:  Looking at the Southern Sarvonian map, it appears that the Thaehelvil flows PAST, on the western side, but not through New Santhala - though scale is hard to determine on these itty-bitty maps.   And checking the Thaehelvil entry, it states that it DOES flow through the city - in fact is integrally woven into the life of the city.

Quote: "In its lower courses it carries much of the unwanted waste materials from New-Santhala, however, this seems to sediment to the bottom of the river, leaving the shallower reaches less effected (sic). The river is also so important to argiculture (sic), it is often channeled for irrigation of croplands. In the city of New-Santhala, the river is also canalized in to a sort of proto-sewer system and a canal system. This canalization however does cause problems, including heavier floods than is (sic) usual within the city. As a result certain areas of the city have extensive flood defences, such as Levys (sic) and land use strategies, putting parkland along the vulnerable edges of the river."       

Now, I'm still not really seeing that reflected on the Manthrian or the River map, but ok, we can fudge a bit.  That gives us north-south movement, and a huge river which DOES flow to a port.  I still think Bullpoll should have an exit through Jyth INTO the Thaehelvil - that just makes sense geographically and gives a fresh stream right at the juncture of New Santhala, which considering how many towns upstream already use the Thaehelvil, might be helpful...

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"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Tharoc Wargrider
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« Reply #51 on: 23 January 2009, 05:42:36 »

The Morgerim have recently fallen beneath my gaze (again!) during the research for my Masterwork, either as prospective buiders of the Gates of Hell'wrung, or at the very least, as aggressors in at least one siege.
In the absence of Thuja, would the MasterBard care to stand as temporary Dwarven advisor if I should need further assistance with this matter?
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Use the force, Luke.

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Bard Judith
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« Reply #52 on: 23 January 2009, 05:52:34 »

Tharoc, I think you can refer to them but not rework them, so yes, as long as you are trying to respect the original dever (Thuja's) intent, they can be cross-referenced. And of course I'm always at your disposal for any advice or assistance, as I know that works both ways!   (P.S. - a little package just went into the postal system with your name on it.  Expect a heavy white envelope to arrive through your mailslot in about three to four weeks!   :D )


Art, I understand that reserved entries should be respected, but Thuja has been almost invisible for several years now (and his last post to you from almost a year ago?)  How long can we leave such entries untouched, considering that people do want to be able to cross-reference them - in the process inevitably not knowing what has been developed only in someone else's mind, and probably taking things in a slightly different direction?   Such is the hazard and joy of working WITH others in a cooperative site - your ideas will change, flow, and be influenced by others' creativity.  But if someone isn't here to assiduously protect and build up an original concept, how long can we keep it static?     

I'm not suggesting that we should take the Morgerim and hand them over, to me, or Morden, or other interested parties - but they can't stay in limbo forever, either.  Just a thought.
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"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Tharoc Wargrider
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« Reply #53 on: 23 January 2009, 06:03:36 »

OOH! I love receiving stuff in plain packaging! What might it be *he wonders, salivating at the possibilities*

I wasn't intending to rework them, Judy, merely to use them as a tool in my Masterwork. I'm undecided between 2 different means of building the Gates, and as the Morgerim are already there, I pencilled them in as prime suspects.
I'll just need to gather my thoughts and run them by you before I take that line of enquiry any further.

I'll get back to you this weekend.

*wanders off to wait by the letter-box* grin
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Use the force, Luke.

And if that doesn't work, try switching it off and back on again.
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