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Author Topic: Memnoor Brownie Tribe, FINAL DRAFT?  (Read 1146 times)
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« on: 08 January 2002, 09:38:00 »

The Memnoor, or Void Brownies

The Ro-memnoor tribe, known as Memnoor to other races, lives just within the Etherial Void on the continent of Aeruillin. The most open of the Brownie tribes, they will accept as their own anyone who will contribute for the good of the tribe. Theirs is an utopian society, holding firmly to the maxim, 'from each according to his ability, to each according to his need', and are generally non-religious. They are unique in that they survive by harvesting the bounty of other worlds through the Void on one hand, and Lightworm riders braving the deserts on the other. They have established several colonies in other worlds.

Aeolian ethnic types are many and varied, with a substantial minority being composed of exiles, refugees, and students from many different races including humans, elves, dwarves, and others, many of which end up marrying Brownies. Those of Brownie background in Memnoor generally come in red, yellow, golden, bronze, and white shades. All others have the tendency to be easily spotted by predators in the desert, especially greens and blues, making their life expectancy quite low.


A small area at the junction of the Desert of Light, the Plain of the Dead, and the Etherial Void, as well as colonies in several other worlds. The Memnoor also patrol the Desert of Light, and have trading contacts with nearby nomadic peoples and towns, especially Thybross and Nythera. They mainly live just inside the Void, in an area reclaimed from the void and shaped by a combination of magic and imagination into a area both safe from the dangers of the desert, and endlessly varied in its terrain.


General: Members of the Memnoor tribe are extremely hard-working. They have a very pragmatic outlook on life, and tend to believe that science, the detailed study of phenomena, holds the answer to life's questions, hence being either agnostic or atheistic. They also reverence the Book of Aheh, but solely because of the dedication they observed in the life of its writer.

Characteristics: Memnoor is a unique society, in that they will completely accept anyone, from any race or background, as long as they are willing to work for the common good. The majority are Brownies, but members of most of the races of Sorren can also be found in this tribe, some of their original size and some magically shrunk to Brownie-size. Some Brownies have also chosen to be enlarged to human size in order to become Lightworm-handlers (Lightworms are the mature stage of the better-known Bloodworm). All members of all of these groups are considered to be Memnoor, and interracial marriage is common, making for great variety of physical form. Some of the dead from the Plain of the Dead are magically compelled to guard the borders of Memnoor on the desert side.

Psychological characteristics: Memnoor are survivors. Life is hard enough for a Brownie in a normal environment. Caught between desert and Void, it becomes even more difficult to live long enough to reach their prime. There is no paticular age when a Memnoor is considered an adult. They are expected to work almost as soon as they can walk, and are considered of marriageable age whenever they feel they are ready for marriage.

Special abilities: Many Memnoor are graduates from the Seven Schools of Magic, a somewhat informal institution whose reputation is nonetheless second only the the one in Ximax. Neighboring the Void, learning magic becomes both easier and more neccessary for survival. Practitioners of lifemagic are rare, as there is very little vegetation to draw the lifeforce from. Visiting other worlds, however, is a systematic science, and thousands of other worlds and dimensions have been catalogued and described. Memnoor also maintain vital Void-and-magic based communication links between the other Brownie tribes, and possibly also with Ximax and a few other places.

When new land is formed in the Void, new houses are sometimes also formed. Their design is limited only by the imagination of the one that is anchoring the new land to the real. A few also live in the desert, mainly in tents made from animal skins.

Memnoor clothing is difficult to describe, as individuals have a wide selection of styles to choose from, but few materials. Leather is the most common material, but just about everything is available in limited amounts. Clothing tends to be light, both in color and in thinckness, for those that venture at all into the desert.

The Memnoor diet can be depressing for the outsider. A bit of gardening and farming is done in the almost-real lands reclaimed from the Void, and a few desert plants are salvaged, but much food is meat prepared from just about any animal that the Memnoor can get their hands on. They catch and eat every species of creature that lives in the desert, and will also summon creatures through the Void from other worlds solely in order to kill, cook, and eat them.

Weapons are also very diverse, but tend to fall into two main groupings. Weapons for desert use are mainly iron, with swords, clubs, and weighted nets being the most common. Parts of various desert plants, especially the Puliquay, can also be adapted into weapons for desert use. Weapons for use inside the Etherial Void are often made of glass, on the assumption that the transparent is almost not there and therefore more effective in the unreality of the Void. This assumption proves true more often than not.

Magic teachers, magic users, those with good imaginations, and anyone else that works hard, are all highly valued among the Memnoor, although farming, sewing, blacksmithing, and many other occupations can be found as well. Everyone works for free, and is free to take of the products of other's labor as needed.

No one is really in charge among the Memnoor. People contribute freely whatever they are talented in, whether storm-making, farming, or making pottery, taking in return what they themselves need. It is widely believed that this type of governance, an utopian communistic lifestyle, could never work anywhere except for on the edge of the Etherial Void.

The Memnoor are unique in Sorren in that they trade extensively between worlds. Every world is different, and what is as common as sand in one may be as rare as diamonds in another. Memnoor will travel from world to world, eventually returning home with neccesities (such as iron, clothing, and food) and luxuries for the tribe's use. To facilitate this process, small groups of Memnoor have gone to live in specific other worlds, setting up gathering and trading stations. When Memnoor travelers show up at their doorstep, business can be taken care of quickly and the visitor sent on his way. Some of these trading stations are quite long-lived, and there are reports of groups of Memnoor emigrating permanently to other worlds. Some trading is also done with the nomads of the Aeruillian deserts, and with towns to the north.

Natural Resources
Only two: sand and the Void.

The main Festivals are Worlds' Day (anniversary of the first successful scouting trip to another world), the Day of the Book (anniversary of the Book of Aheh being written by a human visitor from another world named Eissos), and Void Day (celebrating the time when the Memnoor had learned to work with the Void rather than against it), as well as Whisperday (Whisper was the Memnoor of mixed blood that established the magical interface that allows the Memnoor Brownies to communicate, by sight and by sound, through any tuned receiver throughout the lands of Sorren).


History of the MemnoorTribe

Date      Incident

3.979 b.S.  Southward departure
Keekoo organized and sent out four groups of colonists. In this year he sent out the third group, which eventually would become the Memnoor tribe.

3.979 b.S.
-2.970 b.S   The Wandering Years
The Brownie band migrated southward. They began to make themselves at home in the Sharadon forest, but soon found that it was already inhabited by the Maeverhim tribe of elves. They continued to wander in a southerly direction, but as almost soon as they had passed out from under the eaves of the forest, they encountered members of the Avennorian tribe of humans. There the band found themselves encaged and kept as pets, just as some of their ancestors had been in the time of Keekoo, and many of them were taken out to sea with whalers and traders. An uprising and mass escape took place in the dead of night as the ships were anchored just off of Thylascuran on the Aeruillin continent. As many as escaped that night fled into the Plain of Esaechorodd. From there they gradually migrated south, passing through the Sands of Maechalan and the Plain of the Dead, before they finally made it to the edge of the Etherial Void.

2.970 b.S The Memnoor tribe settles just inside the Etherial Void
The battered descendents of the third group sent out by Keekoo staggered into the Etherial Void at a point between the Plain of the Dead and the Desert of Light and found relief - and torment. They were betrayed and attacked by the products of their own fevered imaginations. But they no longer had the strength to recross the desert and so had no choice but to stay. It took many years for them to make their peace with the Void, but eventually they developed a unique culture that used the uncertainties and unrealities of the Void to their advantage.  

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Edited by: Greybark at: 2/9/02 5:39:40 pm
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« Reply #1 on: 08 January 2002, 11:12:00 »

Again I like see suggestions of your other tribe.

Capher, Tribes and Races Supervisor Moderator.Wisdom is given to those whom it knows.


I live to but to serve my Goddess Seyella and Talon Hawke; son, heir and Wizard of the White Tower-defender of the lands and peoples of Caelereth!
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« Reply #2 on: 10 February 2002, 11:38:00 »

ok, this should be ready, I think. Any comments?  

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