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Author Topic: The Santherrans ["The High Folk"]  (Read 2173 times)
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Koldar Mondrakken
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« on: 15 February 2002, 17:14:00 »

Some minor corrections. Eventually I'd put it up in an entry now and add the history later. Top priority is currently the map and Nybelmar in a whole.

The Santherrans ["The High Folk"]

  Santherrans, the (Men of the Isles)


  Overview

The Santherrans were originally the inhabitants of the islands of Delvynnar, Therigal and Euri-Endalla close to the eastern coast of the continent of  Nybelmar. They lived with and on the ocean but soon with sword and plough they spread over the continent of Nybelmar as well. With a good portion of the mainland secured and dozens of islands on their back the Santherrans flourished and grew into one of the most powerful tribes on Nybelmar ruling the greatest known sea power on Sorren. Their ships crossed many oceans and even reached the most distant coasts on their travels for goods and riches. Well-known sailors and feared warriors most of the wealth that can be seen in the cities of Aca-Santherra is based on trade as they control important trade lanes
from the Nybelmarian south to the north as well as to the distant Kingdom of Santharia. During the course of history the Santherrans have proven time after
time the value as merchants, conquerors and deeply religious farmers with strong bounds to their original homelands.


  Appearance

The Santherrans are very high grown compared to most other tribes and nations of Nybelmar, often referred to be of noble stature. Their skin colour ranges from a copper-brown to light brown with black, brown or red hair. Among noblemen and warriors the hair is usually shaved or  plaited to various braids. Among the Santherran priesthood - which consists of woman only - very complicate and artistic designs are well-liked.
All kinds of jewellery from amulets to all kinds of rings often decorated with precious stones are worn to demonstrate your status among the society. Their faces seem  hard to strangers, with high cheeks and edgy chins and no obvious sign of emotion. The eyes slightly narrowed and usually of a dark brown or even black. Other eye colours are seen as a gift from the gods and promise high magical powers.


  Coat of Arms

Beside the royal banner of the High-kingdom of Aca-Santherra the Santherrans don't use any other banners for identification purposes but field signs to  plead for the assistance from their Gods. These are holy animals in the eyes of the Santherrans who take care for the realm of a certain god in Aca-Santherra and are said to be able to protect you from harm, gift you special power and guarantee you luck. They're used for nearly any purpose, to bless weapons, protect a ship from storm and damage, houses from fire and people from illness. The most common holy animals are the dolphin, accompanied by the sword whale, the lion, the seagull and the bat and decorate most places and items of Santherran people. The noble houses chose one or more holy animals to protect them but identify themselves by wearing different color combinations usually yellow or orange (as a sign for nobility) with various other colours. Those colours are worn by the noblemen in public, by their soldiers as well as by their officials.


  Territory

The Santherrans are the greatest faction of the Aca-Santherran population. They live mainly on the densely populated islands at the coasts and inland
cities along the Jerrah while the other tribes under their rule usually inhabit the hills and woods or mixed up in the big cities. Their territory spans
from the eastern borders of the Emerald Woods to the coast, the mountains of eferán’ypheró as the northern and the great river Jerrah as the southern border. Also they control the three main islands over the archipelago farther east to the Wernam and even beyond.


  People

The Santherrans are best-known and feared for their unforgiving temper and deep belief of their own superiority. Their army is strong due to their heavy cavalry, the Frathra and their other elite warriors. On the mainland they borrowed much about warfare from conquered tribes, though.
Where the Santherrans exceed are the high seas, their sturdy and fast ships and their brave sailors and explorers who have seen many coasts of Sorren. They're said to be the best shipbuilders of Nybelmar. None can copy the unique of the famous Besan-caravel which makes this ship capable of sailing the High Seas despite the worst weather and  highest waves.
Still, although they push forward to unknown coasts they tend to focus on their own problems. In the belief of the Santherrans the Gods play a decisive role in choosing the destiny of someone and so they spend much time for praying and guessing the wishes of this or that god/dess as they think much of their power is based on pleased gods and good omens. This belief is consequently followed to the interior by the noble houses who seek to gather a strong  priesthood to please the gods and to exterior by leading merciless crusade on the behalf of the gods and finishing wars from day to the other because of bad dreams and bad omens.
In the eyes of strangers their behaviour seems often stubborn and arrogant but is always driven by these believes into the gods and the search for their destiny.


  Housing

Depending on the place the Santherrans prefer solid stone buildings. In rural villages they're usually of rectangular shape with a connected stable. Along a long hall are the rooms of the family and the household. At the end of it is  the meeting room around a fireplace below a hole in the roof. Here the family eats and meets visitors on low banks or even couches with cushions. The food is cooked over the fireplace, in an extra room or outdoors. The corners of the houses are often decorated with statues or reliefs of that houses patrons. In the cities high houses are often build with one floor for one family as high as six floors. Also, the noble houses like to decorate their houses with fine stone like marble and obsidian and expand the space with extra rooms for more servants, places for the visitor's, a diverted private and public meeting place, a library and an own altar room for the house gods. Glass is  precious and often only used for temples and shrines but whenever used it shines in all possible colours put together in mosaics.
Those who cannot afford marble or other fine stone colour their houses in bright red-orange, yellow or white. The capital Altyr with its great temples and palaces - shining in white marble and black obsidian - embedded in red and yellow houses and city walls leading down to the shore terrace for terrace which gave the city its Nickname "Ruby of the Blue Sea".


  Clothing

The Santherrans have a strange fable for asymmetric dresses. Due to old traditions most clothes the male population wear keep the right arm free from cloth at all. This is seen as a polite and open gesture as you greet with the right hand and thus it should not be covered nor hidden.
This is also the reason why Santherran coat is thrown over the left shoulder. Trousers are an uncommon sight among Santherrans, only sailors wear ones to protect against the cold sea.
The skirts are usually cut asymmetric as well, this time the right side being the longer one. This fashion might have its origin in the Frathra, the popular military cast. On the left side these knights wear the sturdy "Thornshield" which is attached to the armour like an extra shoulder pad that can be moved with the arm for dodging. As it reaches down to the knees the left side is well-protected. On the right side the sword arm is
only lightly armoured mostly with bracelets sometimes by chain mail which supports most possible agility. As the right side of the knight is not defended by a shield the right leg is protected by plate leggings and an armoured boot. This fine art of blacksmithing might have led to this strange fashion that spread among the commons and the nobility alike.
The women wear for public purposes several layers of long dresses with golden embroidery and in the colours of the God they feel dedicated to gold, silver, pearl and even precious stones woven into complicate made up hair. They tend to make their skin appear paler as a sign of their closeness to the gods (white is seen as the pure color).
To less official occasions a simple one coloured dress and a vest held by a broad belt is the norm, the hair made up into one long pigtail.
Popular by both genders are all kind of jewellery like bracelets rings and amulets, even piercing of all kinds. Most of the jewellery has a religious purpose blessed by one or the other God to protect the person wearing it sometimes it expresses a certain alignment as well.


 Food

The Santherrans originally lived from fishing and the fruits and berries that grew on the rocky islands. Later they started to build fruit plantages for all kinds of berries as well as common vegetables and more exquisite ones like olives, dates and figs. When they claimed land on the continent they also got used to herding and farming and agricultures though most of this food is still produced by other tribes.
In the cities and ports you can usually find a vast variety of different meat, fish and other food which is all enjoyed by the population.


  Weapons

Traditional weaponry among the Santherrans is the long, hooked pike which is often used for fishing and whaling as well and the heavy sabre used by the Frathra but all kinds of other weaponry is known as well. They adopted the "bladeaxe" from the northern tribes which is used by the Murmillon as the close
combat weapon and developed several very effective artillery for their navy.


   Occupations

In the Santherran society only women can become priests as they are supposed to be closer to the gods. As the wives of ruling nobles are commonly the highest judge and priest in this area all noble houses try to have as many high ranking priestess in their family as possible to guarantee that the
gods are with them.
High-priestesses are the most respected persons in Santherran society, even the High King himself ranks slightly below them. As magic is seen as a unpure way to influence the forces of nature or even seen as abusing the powers of the gods all magic-capable people become members of the temples, the women as priestesses, the men as horathra, high ranked temple guards whose responsibilty is the safety of their high-priestess and the temples and they're usually trained in some weapon disciplines and their way of magic according to the temple they belong to.
In the nobility there's a strict division between spiritual leadership - by the high priestess - and mortal leadership by the noblemen, the spiritual being generally valued higher. In the lower casts everyone can generally do about any job. However usually the men do the work on the fields, fishing, labour in  the mines or manufactures while women exceed in craftsmanship like jewellery, carpeting and even blacksmithing.


  Government

The Santherran society is strictly divided into several factions based on heritage, wealth and tradition. The Nobility, the Citizens, the Allies, the Free and the Unfree.
The   Nobles protect their rights from having direct ancestors belonging to the dynasties of the ancient Sea Kings. They rule their provinces nearly
unopposed only limited by the High King's laws and his representatives and hire the armies necessary to defend the "sacred lands".  
The   Citizens are those families who have proven their worth by providing their fighting skills to the security and unity of the High Kingdom. The families keep these rights as long as one or more membersof their family are part of the elite formations of the Santherran army. There are three types of them: The Frathra, the  Enayctar and the Murmillion. Being the major and best trained part of the High Kings army they are responsible to none but him. These warriors have sworn loyalty to the king and this way ensure the loyalty of too ambitious noblemen as well and are respected by the common people.
The   Allies are people from tribes who were subdued by force or merged into the kingdom. The Santherran think that they're of different blood than themselves and so they are not completely integrated into the society. Usually these tribes are allowed to govern themselves and are treated as permanent allies of the kingdom. Their only duties are to pay tribute to the king and provide men in case of war otherwise everything else is up to them as long as it does not affect Santherrans.
The greatest honour the High King can grant is to make an Ally a Santherran duchy, making all people on it Santherrans protected by Santherran law and power.
The   Free are the main faction of Santherran society. They're reigned by the nobility and experience none of the privileges a full-worthy citizen would do but are protected by the King's Laws. They might be forced into military duty in times of war but generally can live in peace without worrying about the events in the world.
  Unfree or   Slaves become only those who committed crimes, prisoners of wars or those who can't pay their debts. There are several levels of unfree people, the worst being a slave in the royal mines to dig for gold or precious stones. Working in the mines is limited to 15 years which barely anyone survives but the rest of the Unfree have to work for noblemen to pay their debts. When they don't fulfil the conditions of the contract the nobleman can judge them and punish him as he wishes. Still, all kinds of Unfree must not be killed as this kind of punishment is only allowed by the priesthood for the worst kinds of crimes.  
Aca-Santherra doesn't know professional soldiers except the guards of the nobles and the king. In times of war the nobility  usually recruited soldiers  from their rural population and hired mercenaries. But when Aca-Santherra landed on the continent and reached for their own territories in the Wernam this wasn't enough anymore. To get well-trained and loyal troops that can be sent to any place necessary the Sea King gave common people and their families  special rights to maintain weapons and armoury all-time when one  or more members of this families swore loyalty to him. This gave him loyal troops  independent from his nobility as well as well-trained units which were available at all times. For this purpose he copied the model of the ancient Enayctar  who once were the close followers of noblemen and used him and his variants for his purposes on all battlefields: On the sea the Enayctar, on the plains the Frathra and in the hills the Murmillion.


  Production/Trade

The Santherras became famous for their shipbuilding but they as well are famous for their fine worked jewellery and their beautiful decorated armour and weapons. Much of their work is done with much artistic detail in mind and so all their goods are high-valued by neighbouring kingdoms. They export many  different goods as well as precious stones, gold and silver found in the hills of Delvynnar and at the riverbanks of the Jerrah. For this they import spice, exotic woods, food, cotton as well as silk and dyed clothes, pottery and various raw materials from their neighbours and from their colonies in the Wernam. Due to this fact the ports and cities of Santherra became important marketplaces for all kinds of  goods from all parts of Nybelmar and even Sorren.


  Natural Resources

Some silver and gold can be found in the Hills and in the rocky grounds of the islands of Aca-Santherra. Pearls are found along the shores of some of the big islands and in the fertile soil of the riverbanks of Jerrah various precious stones like emeralds and rubies can be found.


  Festivals

Description of the celebration days which are of importance for this tribe.   With the beginning of a new year a big festival is held in all parts of Aca- Santherra to worship the main gods of the kingdom and plead for a new good year. The High King visits during this time the main temples of every Main God to ask for guidance in the new year.




  History
~3600 b.S. In a time of darkness the Santherrans come to the Nybelmar from the east fleeing from an unknown danger and settle on the islands east of the continent. They keep for themselves for several centuries founding communities on the various islands.
...


History part can only be completed when I have the Nybelmar -> Aca-Santherra -history done.


-Arrival on the Isles

-Rage of the Sea kings

- The long brother wars for dominance on the islands

-Founding of Aca-Santherra

- Expansion onto the continent

-Wars against Korweyn

-Conquest of the barbarian tribes

-The great Riot ended with the defeat of the northern tribes and their occupation.

-Jelim the Great

-Contact with Strata




Koldar Mondrakken, Knight of the Moonlight
--Santharian Master of Disaster ;)--

Edited by: Koldar Mondrakken at: 3/16/02 3:33:14 pm
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Drogo
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« Reply #1 on: 16 February 2002, 01:25:00 »

I like the detailing so far.  Especially concerning the clothing and and the government.  Get someone to assist with history lol, that's what everyone hates the most lol.  But, always feel free to use me for any discussions about it all, and as History mod, though it doesn't say so, I'll endeavor to help you.

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Ta`lia of the Seven Jewels
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« Reply #2 on: 16 February 2002, 03:10:00 »

Wow. Koldar, obviously your exams are over.

But before commenting I have to read it over a second time - and I need a breakfast first.
(Of course I like the high priestest thing and your amount of slavery/unfree is acceptable as well ;)  )

Als Gott den Mann schuf übte sie nur.

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« Reply #3 on: 16 February 2002, 07:55:00 »

Koldar - this might have come up before, but...  I have a serious question and a concern for you.


As far as possible, the Thergerim (Dwarves) have something of a monopoly on mining, particularly metal work.  It would not distress them unduly if humans had large quarries, or even did quite a bit of jewelry making, or forged their own armour to some extent....

but extensive mining operations to the extent that the entire kingdom's trade and economy is based on it?

I'm not sure.  Basically, you would be undercutting the single most important trade item that dwarves have - their only reason to mingle or meet other races.  

Just as Brownies have something of a stranglehold on Life Magic, I would like to claim mining/metalwork for the Thergerim... surely we can come to some sort of agreement on that?  Your city has so many natural resources and is so well-developed and advanced - does it need to produce armour and weapons from its own mines and forges as well?

Please think about this.  I'm not trying to be greedy on behalf of my race, but at the same time, I think there are some valid economic points, and the balance of power/trade/resources should be observed.

A minor but related point is that pearl fishing is more or less the domain of the Avennorian divers,  and you might want to trade with them or even hire/import divers instead of having your people be responsible for that too.

Fair enough?  Please let me know your opinion.

Bard Judith

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Koldar Mondrakken
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« Reply #4 on: 16 February 2002, 11:45:00 »

I adjusted the paragraph somewhat. First some reasons for metal work later some more accurate explanations about the blacksmithing thing.

There are several urgent reasons that the Santherrans have their own blacksmithing and metal work. The most important is that you need huge amounts of iron to build ships able to sail on the high seas.
Another one is that the next dwarves are living about several hundered miles away from their border and while they most possibly come to trade with the Santherrans the Santherrans cannot depend on the supply of someone else.
Also one important and maybe not so nice point about the Santherrans is that they wouldn't allow anyone beside themselves to exploit the raw materials on their lands so dwarves would be unwelcomed to do mine in their kingdom.
The last reason is the location of Aca-Santherra. They might have access to the rest of the world but to receive regular supplies they're rather isolated. Their only civilized neighbor is the empire of Korweyn and it was never a friend of Aca-Santherra so they need to be able to supply themselves.

Dwarven work is nevertheless welcomed because of its unmatched quality and durability.


When I mention the Santherrans making jewellery and weapons it should only point one thing out: The Santherrans like to decorate everything and are very artistic craftsmen. They produce jewellery because everyone is wearing it even in everyday life.

You should see the Dwarven works being some kind of luxury goods and the demand for it is high though a Santherran blacksmith would take the dwarven armor and decorate it in Santherran manner first. :)


I cut the pearls out. While I don't think there's any chance to exchange pearl divers with the Avennorians I think the water might be just too cold, perhaps somewhere else on Nybelmar or on the islands but who knows.


One note about trade is that Santharia and Nybelmar are several thousand miles away from each other. So there will be no trade about simple things like pearls or raw materials at all.
Merchants might take a bag or two of such things but the main reason to trade with each other are more probably luxury goods like cloth or spice that cannot be found on the own continent. Otherwise a long and dangerous  travel over the sea might not be worth the effort.


One other thing would be as well that the races and tribes should behave slightly different from the races in Santharia. After all there's no united kingdom and the various realms of the humans are not very fond of each other either so the whole atmosphere is different.

I thought about the Dwarves of Nybelmar to be the only ones in Nybelmar travelling to all places on foot instead of by ship. This will be a very dangerous thing as the interior of Nybelmar is full of dangers but would gave them some kind of monopole as well.
Also the current locations I have in mind for dwarves would be in the center of Nybelmar so they need nearly the same time to reach any coast.
They would be metal workers and merchants and live more on the surface than the underground (though their cities and towns would be digged into the mountains for better defense nevertheless).
What do you think? I want them to have a slightly different lifestyle than their cousins in Santharia.


I hope that explains everything in more detail and is able to ease your concern. :)


Koldar Mondrakken, Knight of the Moonlight
--Santharian Master of Disaster ;)--

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« Reply #5 on: 16 February 2002, 18:18:00 »

Absolutely, Koldar....

Very thorough explanation which assuages most of my fears.  For one thing, and this is completely my fault, I assumed they were all on the same main continent.  I really have to study the maps better!

So - will start thinking about this place and how to distinguish the dwarf tribes there instead!  

Only one further clarification - you say the dwarves will travel on foot 'instead of' ship.  Since the Thergerim are Earth people to a high degree, they have an inborn detestation of large bodies of water - in fact, you might call it a phobia!  So your average dwarf would rather walk a week along the coast than take a boat for a day.  Just so you know - it does fit in well with the way you describe them.

Thanks again for the time and effort you've put in.

Regards from the Bard

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Koldar Mondrakken
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« Reply #6 on: 22 February 2002, 16:32:00 »

With Talia's help I reworked the entry(removing Typos and such) and tried to fill up the placeholder. History might still take some time, though but I guess for the general entry that's it. Any more suggestions?


@Judith: Just a weird idea but as normally dwarves hate water maybe these tribes use at several places riverboats.
Just a general, disputable suggestion, I don't know if it would work geographical anyway. Just tell me what you think or thought up. :)  

Koldar Mondrakken, Knight of the Moonlight
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« Reply #7 on: 23 February 2002, 12:23:00 »

I like it very much Koldar.  The detail shows how passionate you are at creating a very life like place and people. When history is finished will upload.  Keep up the good work.

Just a suggestion. Maybe some of your unfree people might be Eyelian descendants.  Just for color and maybe rpging.

I read from the Bard that Dwarves have a phobia about water.  Then does that mean that we should change our Captain and crew of the Black Pearl to a different race?  Or Judith could "Dark Dwarves" not have that peculiarity?

Capher, Tribes and Races Supervisor Moderator.Wisdom is given to those whom it knows.

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« Reply #8 on: 19 March 2002, 15:15:00 »

Koldar is this entry ready for update?

Capher, Tribes and Races Supervisor Moderator.Wisdom is given to those whom it knows.

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« Reply #9 on: 19 March 2002, 17:01:00 »

Welcome back! As ready as it can be without detailed history! :)  

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« Reply #10 on: 02 April 2002, 08:42:00 »

All further adjustments are made in the new thread together with the other tribes of Aca-Santerra. So check out there!

Koldar Mondrakken, Knight of the Moonlight
--Santharian Master of Disaster ;)--

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