This spell is thought to date back to 298 b.S. during the Sarvonian Dawn, at least a variety of it was supposedly used by the shamans or magis of the Dark Lord of this time period. In the initial fazes thousands of barbarians, orcs, ogres and trolls invaded the regions of the current Santharian provinces of Nermeran and Vardýnn from the northlands. This spell was used upon captured enemies as a way to gather information and to torture. The Blood Breaker name actually may have been given to this spell by orc shamans. Yet there is little evidence to its true origins outside of myths and vague references. Still this name is befitting for it affects the blood flow and is often times used to break the will of ones enemy.

Spell Effect. Upon casting this spell, the influence of fire in the cár'áll is dampened in the target (note: the spell is cast against one singular living being). This decrease in the influence of fire ounia, makes the other elemental ounia more prominent, thus causing blood to behave like water, to a large degree impairing the blood's capabilities to carry life. This causes wounds to heal much slower thereby causing infection quicker, weakening the will of those to be interrogated. Used in conjunction with the Burning Regeneration spell, enemies would border on death sometimes for weeks as they were interrogated and tortured.

Others have even began to cast this spell against swift opponents. Using it to make them more lethargic and hence easier to defeat due to the decreased blood flow, sometimes even causing a calming effect in violent or frightened people. This spell could certainly be feasible in a short term battle as its affects are detrimental to quick opponents. Silfer Darkflare has contemplated that these affects are similiar to the spell Chilling Reinforcement - and that the two spells may only be opposites sides of the same coin, since the affects of both spells are so alike.

This spell causes the position beneath the casters feet to become faintly warm to the touch. This is represented by the reagent in this case, ash (signifying dying/dead fire), to be sprinkled at the feet of the caster if the target is touched. If the target is distant from the mage the ash must be cast upon the target, which means the target can be no more than 3 peds distant. This causes the area beneath the target to become warm to the touch. Return to the top

Casting Procedure. All mages casting this spell must simply drop the ash from their hand to the earth, while the other hand is positioned open palmed upon the target. If cast from a distance the ash is cast in the direction of the target and the other hand held palm first towards the intended person or creature. Return to the top

Magical Formula. Léf'efér (Styrásh for "Feeble Fire") - still to be defined more precise at later date. Return to the top

Focus/Target. The target of this spell can be no more than a single target. If more targets are wished then more uses of this spell are needed. Return to the top

Reagents. Ash from any long since burned out fire will work. Return to the top

Magical School. Elemental Magic, Fire School. Return to the top

Spell Class. Physical Representation of
Sphere I. Return to the top

Range. Touch or no more than 3 peds are possible with this spell.  Return to the top

Casting Time. The casting time is no more than the time needed to utter the formula and sprinkle the reagents. Return to the top

Duration. The duration of this spell varies with the power of the casting magi.

Counter Measures/Enhancing Measures. Burning Regeneration or Boiling Blood cast by a magus of greater or equal level would nullify the effects of this spell. Any counter measures such as dispelling the magic would work. Even commonplace things such as keeping the target near a fire or sheltered warmly would lessen the spells duration. The strength of the fire ounia in such areas help the dampened fire ounia about the target to return to its neutral state within the cár'áll.

Enhancement could be accomplished through multiple mages working in conjunction. Even keeping a target in a place cold would extend the duration of the effects. This was a common thing done by the servants of the Dark Lord during the Sarvonian Dawn era. Return to the top

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