The Blood Eye is a cult living in Northern Sarvonia. The members are victims of Aramyrian disease, which among other things, including lightening of the eyes and paling of the skin, causes its possessors to have a need and addiction for blood. For this reason, the Blood Eye Cult is infamous, and members of it are killed on the spot. The cult is nomadic, traveling from place to place in search of fresh blood. They commonly gain possessions by stealing them, usually from those they kill for blood. They are fiercely dedicated to their leader and religion, which preaches that, when Coór descends upon the land of Caelereth during the prophesized Melór'terquán, he will make the members of this cult his advisors and high generals.

A member of the Blood Eye Cult

View picture in full size Image description. A member of the blood eye cult, victim of the Aramyrian disease. Picture drawn by Seeker.

Appearance. A member of the Blood Eye cult is a cult of dark elves, or those of dark elven descent, as the cult was originally founded from a band of dark elves. Most members tend to have the very chiseled features and high cheekbones of a dark elf, with small mouths and lips painted black, standing out against their pallid white skin. Certain features, such as the length and style of the ears, may be different among the cult, as each dark elf retains some of the distinct features of his or her tribe.

Because they are dark elves, members of this cult have very dark hair, usually exceedingly black. Women tend to wear it long, sometimes to their waist, and often leave it down, not styling it the way many cultures do. Men do not grow their hair to the length that their feminine counterparts do, but they, too, tend to keep it unusually long, usually to their chin or shoulder. It is also worn down, often in slight disarray.

The disease that bonds this cult usually lightens portions of the hair in natural streaks. Some members dye these streaks in colors such as blue, purple, and, the most popular, red. This disease also affects the eyes, turning the dark colored eyes that most healthy dark elves have into dark yellow, orange, and pinkish eyes that give them a haunting appearance. Many members use dark eye make up, sometimes making their eyes appear slightly larger than they are. Often members of this cult will also grow out their nails, sometimes painting them black or dying them so, and often making the end sharp.

Tattooing is a popular practice that probably springs from the origins of the cult, since it is also a popular practice in many dark elf tribes. Tattooing is almost always done in black, though there have been some rare occurrences of shades of grey being used. The members of this tribe will rarely use anything more than intricate designs in the tattooing of their almost white skin. It is common to decorate the skin around the eye and on the cheek. They will also sometimes tattoo their arms and chest.

Members of this cult also tend to have decorative and sometimes elaborate scars, usually on their arms, hands, and cheeks, though they may have it on their legs and ankles, too. The cult practices ritualistic scarring of the skin. It is believed that these scars are the result of the induction ceremony for the new members to this dark cult, though others may further scar themselves afterwards to demonstrate their dedication and commitment to the cult. Piercing is another rather common way of decoration. The ears are, of course, the most common area to pierce, but many members have taken piercing to places hardly considered before, such as the nose, lips, eyebrows, tongue, nipples, and naval.
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Coat of Arms/Sign. In the beginning, the Blood Eye had no symbol. They were a small, sporadic group with no society, no organization, and no coat of arms. However, as the group increased and more people joined, things became more organized, and a coat of arms came to symbolize the cult. The black coats of arms has ten sides outlined in red. In the middle, there is a pentagon, also colored red, with what is believed to be a black star located in the center. White stars are located between the legs of the red pentagon.

The pentagon is believed to have some spiritual meaning and may have been borrowed from the elves in Santharia, though slightly different meaning may be associated with the symbol in the cult. The pentagon is something of spirit, and the members of the cult believe it represents the spiritual strength of the cult that they gain from stealing the blood of their victims. The white stars against the black background represent the night, during which they are most active. The black star represents Coór and his being the center of their culture and government.
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Territory. The Blood Eyes are nomadic, going from village to village, from tribe to tribe, but usually stay in Northern Sarvonia. They are usually found around the Prominent Mountains, the Imlith Mountains, or other such mountain ranges in the area, but can also be found in woods such as the Shaded Forest and Shadow Lands. Sometimes they will journey as far south as the Hovel Frond Forest. None of them have been able to make it to Santharia. The only ways to get to Santharia are by boat or by going over the Tandala Highlands. Because of their appearance and reputation, they can’t get on a ship or even afford one, and the Tandalas are far too treacherous to cross.
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People. The Blood Eye are a cult that sprung out of the dark elf culture of worshipping Coór and honoring the gifts of Avá by destroying them. Though times have changed, the original traditional values and beliefs haven’t. Cult members still believe that they are above others and that Coór has chosen them to steal the life of others to strengthen and beautify themselves. They do this by stealing the blood of their victims, and though they may use their religion to justify this, they are also dependent upon the blood of others.

All members have what is known as Aramyrian disease. One of the effects of this disease is a craving and dependency on the blood of others for survival. They will typically kill their victims, usually by slitting their throat, before drinking their blood. The will then lap up the blood, and may be brought into a frenzy by it. They will usually drink the blood from the wound used to kill their victim (the neck or throat) but will sometimes use the wrist as well. Members of the cult are known for being sneaky, and sometimes vulgar killers, as well as seductive hunters.

This seduction springs from the Aramyrian disease’s effect of heightened sexual desire. Intercourse is part of the cults daily life. Often victims of this tribe are seduced and slept with before being killed. Members will also sleep with each other, regardless of gender or appearance once they have reached puberty, seemingly as a way to reconnect with their fellow members and strengthen the bond between them. Intercourse is done in both a hetero and homosexual manner.

This practice is one reason why the disease flourishes within this cult, as the disease is sexually transmitted and transmitted through the blood. Many new members who join were victims-to-be who were able to escape death but still slept with a cult member who had the disease, though most attracted the diseases when eating an animal that had transmitted the disease, usually by escaping death from a Blood Eye cult member trying to drink its blood. It can be extremely difficult to tell an infected animal from an uninfected one, as the disease doesn’t affect animals in the same manner as it does elves and humans. At the most, it will lighten the hair a few shades and lighten the iris, but for the most part, the difference is minute.

When the effects of the disease begin taking hold, the person is usually cast from the tribe and goes to join the Blood Eye cult. If the person trying to join is human, however they will often be killed, and their blood will be drunken anyway, as joining humans are not allowed to live by the religious codes of the cult. However, if a dark elf tries to join, they will most often be let in.

A joining member must go through Rituals of Induction to be recognized as a member of the cult. The exact details of these rituals are unknown, but it is known that a knife is taken and carved into the skin. Often times what is believed to be the Eye of Coór is carved into the hand, arm, thigh, back, or some other part of the body. Then, a member of the tribe, usually the person’s original attacker (he or she who tried to steal their blood before) will have the scar given to them during their Ritual of Induction ceremony re-opened, and the two will share blood. Words are spoken and promises are made to the cult and to Coór himself before the person is allowed to join.

After the Rituals of Induction, the new member will often go about other less formal “rituals,” even though they aren’t required. They will begin to take on their appearance of most cult members, piercing their bodies and getting tattoos and even farther scarring of their skin. Through intercourse and sexual encounter, they will further bond with other members of the group.

Though intercourse is common, the Aramyrian disease also effects fertility, and the birthrate seems to be maintained by this. When a child is born, they already have the disease, but an intolerance for their mother’s milk doesn’t begin until they reach their first year during which time they will begin drinking their mother’s or father’s blood, still being too young to hunt for victims on their own. They don’t have to immediately go through the Rituals of Induction, but are required to go through them before puberty. They also do not “bond” with other members of the cult (that is, have intercourse with them) until they reach puberty.

Because of the effect the disease has on the brain, most cult members do not live more than 200 or 250 years, depending on their tribe. When a member dies, it is not viewed as a sad event, but rather as a release from the world and a return to the blackness of Coór. The body of the dead member is usually burned, and the black smoke emitted is believed to be the black soul of the member rising up to Coór. The burning seems to also kill the disease, as none have contracted the disease from ashes.

The cult is a night-dwelling community. Because of the effects of the Aramyrian disease, members of the cult are highly sensitive to the sun, which can burn their eyes and cause rashes and burns upon their pallid skin. They hunt, play, and feast at night, and retreat into their abodes during the day, though they do not always sleep. They are nomadic, forced to wander, because as soon as they make attacks on a village, they are in danger of being sought out and killed. Although they are commonly thought to be monsters, they have the weaknesses that most sentient beings do. Their best defense is whatever magic they possess, which is usually clerical.
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Housing. The Blood Eye cult members, because of the disease they suffer, are unable to take the sunlight and thus must stay out of the open during the day. Because of this, their housing must be strong enough, thick enough, to make sure that they aren’t bothered by the light, but also light enough to support their nomadic way of life. They typically use tents made out of thick animal fur. Sometimes magic can play a role, too, though, as many of the members of the black vision cult possess it. Such powers can be used to reinforce shadows or to even make blankets of darkness to keep out the sun.

However, tents are not typically a comfortable way of life. This nomadic group often seeks out other ways to find refuge from the sun, usually within the saves of the mountains in Northern Sarvonia. Though they may move around, they will typically choose the same caves each time they return.
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Clothing. The Blood Eye cult dresses in colors of black, dark gray, silver, and deep maroon. Other colors are sometimes worn, but these are the most popular among cult members. However, colors of white are forbidden. White isn’t typically worn anyway because the color is believed to be hard on the eyes of most members. All colors worn are dark.

Styles vary considerably. Members often do not buy their clothing. They are not even allowed in stores or any establishment because of their fatal reputation. Instead, they must steal the clothes of their victims. After a killing, Blood Eye members will rummage through the belongings of their victims and steal any clothing they find of use to them. Fortunately the populous prey in the area includes other dark elves, which often wear black anyway, so they tend to have a good collection of allowable styles to wear.

Because of their need to seduce in order to get the blood they require, most Blood Eye members use the clothing they steal or make and fashion them into more revealing designs. The female’s "hunting" dresses sometimes have no sleeves, and if they do, the sleeves are commonly of a transparent material. Sometimes dresses are also strapless, but usually there is at least one strap to allow for a low collar. The hems of these dresses are commonly very short, though some may tailor transparent cloth in an elongated hem. Some female members will wear dresses that are basically completely transparent, or hold only enough opaque cloth to leave a potential victim curious. They typically wear no shoes, but if the ground is cold, may wear thin, slender shoes.

Men tend to expose their bodies in the same way as their female counterparts. Usually they will hunt without wearing shirts, exposing strong chests and arms built muscular from a hard, nomadic lifestyle, but will also wear transparent shirts or vests. They often wear tight pants of black leather, sometimes that have slits up the sides. Men will almost always wear no shoes when they are trying to seduce victims, but may also wear boots that are easy to shed off.

However, such clothing is usually only worn during hunting. Often times the cold deters them from dressing scantily all the time, and thus they will also wear long-sleeves and pants, usually of animal fur. Their barbaric neighbors tend to be a good source for such warm clothing, though other tribes also supply it. It is usually simply a matter of making a successful kill. In times of need, though, they may kill and drink the blood, sometimes even eat the meat, of a wild animal. The fur can then be used to fashion clothing for a member, so it works out well.

Shoes are commonly worn when not hunting, and sometimes even mittens. Although the members of the Blood Eye cult suffer from a disease that gives them cravings for blood, they are still very mortal, and will sometimes fall to colds and sicknesses brought from their cold environment. Boots are very common, especially for practical things, but are often hard to get and must be shared among members. Children who are sick have top priority for their usage, but when most of the cult is healthy, they can be shared among everyone equally.

Jewelry is extremely common, and no member goes without wearing some kind of jewelry be it a necklace or an earring or two. However, most wear more than that. Females especially wear an excessive amount of jewelry. Often she will wear bracelets ½ up her forearms, in many different styles, but usually all in silver. Females will also typically wear an excessive amount of necklaces, usually that come down low on their chests. Men also tend to wear necklaces, but typically only 2 or 3. Females have been known to wear as many as 20 necklaces. Armbands and rings are also very popular for both sexes, and piercing allow for earrings to be worn. Jewelry isn’t made, but rather stolen from victims. Silver is the only color worn. Gold is believed to represent the sun, which is an enemy to these people.
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Diet. Members of this cult have a primary diet of blood. Blood can be gotten from a number of sources. Usually the dark elves prefer the blood of other dark elves. Because the blood is so similar to their own, it tends to be easier on the stomach, and thus young children who are just getting used to the taste of blood drink their parents’ blood, which is often similar to their own. However, no cult member will pass off drinking the blood of a human. Even the Ashmarian barbarians can even be targeted as victims. Though orcs are populous, they aren’t common prey. Their blood is very different from the cult members, and seducing an orc can be extremely dangerous. Usually if a member drinks orcish blood, it is not done through the process of seducing but rather through ambush and surprise.

Most of the cult’s source of blood comes from the animals in the region, be them wolves, birds, or even small rodents. However, when it comes to animals, blood is not the only think ingested. Cult members are also able to eat meat, and an animal’s meat can be an important part of the member’s diet. Meat is not often cooked, but rather eaten raw. In some cases, depending on the health of a member, it may be cooked to reduce the chances that disease or germs might make a person sick, but most members have no problem eating it raw. Though many liquids, save blood, aren’t drunken, water is a very common drink among cult members, probably because it is one of the few things that can be ingested.
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Weapons. The Blood Eye Cult, because they are often attacked because, though they need blood, it leads them to kill their victims, they must be armed with suitable weaponry to fend off attacks. All of their weapons are stolen, though, because they have no way to trade and they have no resources save their bodies, and because no one will trade to them. Oftentimes weapons are gained from their victims, or are else found. They will even sometimes break into smith shops to steal weaponry if it is very needed. However, because they are nomadic and they steal from all, the style of the weaponry varies greatly among the cult.

Daggers and knives are the most common and necessary weapons of the cult. Without the common dagger of knife, finding prey and drinking blood would be far more difficult. Not only are such weapons used for killing victims, but also making cuts through which to drink the blood. It can also be used as a way to defend, which is oftentimes needed. Though time, finding victims has become increasingly dangerous. People recognize the color of their eyes and skin as being the signs of their cult and their way of life. These small blades have become a necessity.

But daggers and knives aren’t the only weapons this cult uses. Swords are also fairly popular. Most everyone has their personal sword that they can use in case their temporary settlement is attacked. Swords are fairly easy to use and most everyone have to handle one and find use of them. For this reason, save the dagger and knife, they are the most popular weapon item of the cult, with the spear coming in at a close third. Spears, like swords, are easy to handle and require little or no effort, but cult members seem to find more satisfaction with a sword.

Slings, because they are easy to construct, are popular among children for hurling small pebbles and stones at enemies. Bows are not common weapons, merely because it takes great strength to string a bow, and it takes much sill to use one. There are a good handful of cult members who use bows, but only a handful.
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Occupations. Vocations don’t exist within the cult. Production is not required, and money is not necessary, because everything that is needed is stolen from others. Even if they did produce something, it is unlikely anyone would trade with them. Blood Eye members are thought only to be low-life murderers. There are rumors that they kill for fun, ignoring that the blood is necessary to their survival. In any case, there are no real occupations. The members simply do what is best for the group, and will protect their cult, driven by religious dedication and, in many cases, pure affection for their fellow members.
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Organization. The original cult was small, with only a select group of people led by one priest, who prays and worships, preaching to the members about the will of Coór and speaking of his great power. Such a position still remains and it is the highest and most honorable position in the cult. The dark priest may or may not have clerical powers, usually he will, but all that is required is an ability to receive messages from the high God Coór and inform the others of his will. The position is called the Eye of Coór, or Aél’fá’Coór (Styrásh
Aél’fá’Coór), and is often appointed to the position by the cult members and the Dark Eye, or Móh’aél (Styrásh Móh’aél), who stand as lesser priestesses. The Eye of Coór is not restricted in what he or she can wear, but during times of prayer and preaching, they usually wear a black robe with the rune symbol of Coór stitched on the back in red thread, rather stylized.

Like the position of the Eye of Coór, Dark Eyes, Móh’aél, have the task of praying for visions and are there to help confirm the visions of their leader. This group of men and women, usually as a team of 7, tend to have visions that aren’t as crisp and clear as the Aél’fá’Coór, but do help in discussing the vision and the meaning behind it. Móh’aél are close advisors, as well, aiding the leader in his decisions, inputting their knowledge and passing to Eye of Coór the desires of the people. They are the closest to the leader and will sometimes help to spread his word among the people. They are often very loyal and faithful, and they often hunt for blood in his or her place, giving their blood to him or her when the night is ending. Like their leader, they have a robes of a maroon-color, with the symbol of
Coór stitched in black on the back.

The rules and decisions of the high court are enforced by a team of up to 50 armed guardsmen called Dark Warriors, or Móh’raín (Styrásh
Móh’raín). They are chosen and picked out for their loyalty and their ability with a weapon. The kind of weapon isn’t so important as long as they can wield it with skill and in the name of the Aél’fá’Coór and no other. They are fiercely loyal, willing to protect the cult and their way of life even if it means their death. Many are trained for such a position. Those who fight are often given small trinkets and such, but their highest reward comes from the pleasure they get in serving. Those who hold the position of Móh’raín wear robes as well, usually of a dark gray with the symbol of
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Production/Trade. Members of the Blood Eye Cult do not trade with tribes and villages. They have nothing to trade, as none of them have real vocations or natural resources, being nomadic as they are. Everything they need, they steal, usually from their victims, but sometimes out of shops and stores. They can be extremely sneaky and have a knack for finding their way into all sorts of different establishments. They must also steal because they are never served to. Their lighted eyes and pale skin mark them as pariah, not fit to be part of any society. They have a bad reputation for being murderers and killing without regret and without mercy. The affects of their disease are known well and they are often avoided at all costs.
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Natural Resources. The Blood Eye Cult has no natural resources that really belong to them. They are nomadic, traveling from place to place. The only real natural resources they have are their bodies, which they use to seduce their victims from whom they later steal from. They will also kill wild animals and use their fur to make clothing, their blood to satisfy their needs, and their meat to eat.
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Religion. The cult lives and breathes belief and dedication in the High God Coór. They see themselves as servants to him, and believe that the visions given to them by their leader, the Aél’fá’Coór, come directly from the dark god himself. They are dedicated followers, holding none above the Shadow and doing all in their power to help him bring about the destruction of the Dream that he so desires. In their ways of killing, even if for blood to feed their bodies starved for blood, they see themselves as following the wishes of Coór.

However, simply because Coór is followed doesn’t mean cult members disregard Avá. In fact, the cult members do indeed love her, and believe that she suffers greatly from the Dream that she is forced to dream. They believe to know her sorrow and do as Coór has for so long tried to do: help her awaken out of the Dream, even if it means to bring upon the destruction of the world and themself in the prophesized Armageddon. Though many other gods, in particular Queprur, the Goddess of Death, and Etherus, God of Excess, are also worshipped, Coór stands as the center of Worship.

Members of the cult pray often when they are not hunting or resting, calling for the end of Avá's sorrow, starting with the coming of Coór in Melór'terquán, or the Night of the Turning Shadow, when it is said he will descend upon the earth. Those of the Blood Eye believe that, when this occurs, Coór will take the members by his side as his trusted advisors and generals in his armies, and that they will help him to end the Dream.
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Holidays, Festivals and Observances. Because cult members have no jobs, holidays don’t really exist. They do not celebrate any special day, but celebrate each night, praying and wishing, calling for the Melór'terquán, or the Night of the Turning Shadow, when Coór himself will descend upon the lands of Caelereth and cause the end of the Dream, destroying himself, the Goddess Avá, and the Dream of Avá. They believe that when Coór comes down during this day, that they will aid him as his high advisors and help to lead him in his destruction.
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History. It is believed that the cult was founded sometimes near the end of the Age of Blood (-822 to -50 b.S.) by a Diorye’oleal elf named Vlardan Aramyr that was, at the time, a priest of Coór. He was a radical, though, and for a long time he preached dark elves beings higher than any other and that they were destined to steal the life of other beings and use them to strengthen and beautify themselves. For a long time he preached this idea, and though there were some who believed that his words came directly from Coór, many believed him a blasphemer. He was shunned from the tribe, and he led himself and his followers. Return to the top

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