The Kaaer'dár'shín Colony of Eph'denn is a large half-orc settlement located north of the Themed'lon Forest in the peninsula of Caael'heroth in Northern Sarvonia. It once served as a military settlement and a labour camp long ago during the Third Sarvonian War. At the beginning of the war, under the direction of the Osther-Oc mercenaries, the ex-Kuglimz settlers that had found a home along the Themed'lon Forests were subjugated by the orcs and drow and made to build the fort. For the next ten years, the human colony worked in the fort's labour camp and it was here that those humans experienced the first stages of subjugation by the orcs. The general orc retreat that occur after the dark armies were defeated during the Third Sarvonian War caused the number of orcs within Eph'denn to dwindle, but not completely withdrawal. The Kaaer'dár'shín revolutionist Temejin Tartar led a violent uprising in 1020 a.S. that finally defeated the orc occupation. Today, the fort is now the second largest half-orc settlement, second only to the main colony of Torik itself.

Description. The Eph'den colony began as a single fortification built during the Third Sarvonian War. The Osther-Oc mercenaries built the fort using the ex-Kuglimz settlers as labourers. The fort was a simple affair with a roughly square wall sixty peds in length on all sides and ten peds high. A single gate was constructed facing north. The wood used to build the fort was taken from the Themed'lon. The ex-Kuglimz were talented builders and the orcs were more than impressed with their skill. Over the next ten years of the war, the humans were made to build barracks for the orcen warriors, weapon smithing shops, and tall watchtowers where orc sentries could view the heaths and forest for many strals distant.

In the years after the Kaaer'dár'shín war for independence during 1020 to 1060 a.S., the fort and labour camp saw many changes. At first, the fort was abandoned for many years until 1055 when the labour camp grounds were made into a small colony of Kaaer'dár'shín warriors who used the area as a base for their sentries. The warriors' tent-like homes, called "bromers", soon multiplied. A Landesh pony breeding ground and stables were added. Not long after that, the warriors' families began to move into the settlement. Eph'denn remained a small, specialized warrior living settlement until the year 1352 when a relative peace allowed it to expand into the settlement it is today.

Eph'denn is now a thriving Kaaer'dár'shín colony composed of several hundred family dwellings, merchant hovels, weaponsmith enclaves, warrior training camps and watchtowers. Surrounding the entire settlement is a log wall three peds in height with three gates exiting north, east and west. These walls function as a barrier against the infrequent orc attacks. The Kaaer'dár'shín are worshippers of nature and the savagery of the wilds and their colonies are a testament to this fact. Throughout the settlement can be found idols and totems depicting the various major nature spirits inhabiting all living, and non-living, things. In everything, the Kaaer'dár'shín view nature as a power far beyond understanding and worthy of respect. Return to the top

Key Locations. Key locations of the Eph'denn Colony can be summarized as follows:

Location. Eph'denn is located in the Northern Sarvonia, in the south east area of the peninsula of Caael'heroth. It was built along the Kharim River where it forks southeast and southwest along the northern border of the Themed'lon Forest and south of the Fields of Eph'denn from which it gets its name. Return to the top

People. The Kaaer'dár'shín tribe maintain a permanent colony here and have since they were forced to build it so long ago. Initially, the colony was a fort and labour camp but has since grown and thrived into a fully functioning settlement. Some of the colony's inhabitants believe that Eph'denn is even more in tune with nature than the main colony of Torik due to Eph'denn's location along the forest and Kharim river.

The colony is home to families, craftsmen, weaponsmiths, horse breeders and merchants. Eph'denn holds the largest number of shamans in the tribe as its location is ideal to hold worship enclaves along the river, forest or heaths. The inhabitants maintain a contented life here, but constant threat of skirmishes with orcs still give the people fear. Generally, however, the half-orcs are proud of their colony and would give their lives to defend it.

The Colony of Eph'denn, like its sister colony of Torik, is centered around war and combat. The entire colony supports and maintains the Kaaer'dár'shín warriors and shamans. Every citizen knows that the warriors live to defend the home and expand northward in an ever constant battle for territory with their Osther-Oc cousins. Everything from horsebreeding, weapon making, woodworking and hunting is done so that the warrior can make battle with the tribe's physical enemies and the shamans can envision and lead through the spirit world. Return to the top

Coat of Arms/Sign. The Kaaer'dár'shín coat of arms is depicted as a buckler wrapped in the hide of the tsor-shotak with three feathers along the top and two daggers crossed in front of it. This is a typical t’lark, or "Blood Defender", and is a holy and reve shield of great significance among the warriors as each warrior is tasked with making and using one throughout their lives. Return to the top

Climate. The climate in Eph'denn is slightly colder than in Torik as it is situated more north and most of the colony is out on the open facing the heaths. A cool breeze flows across the heath from the two gulfs situated to the east and west along with a wind from the northern reaches. Summer and spring consists of mild and warm days with cool nights. Autumn is always cool and very windy. Winter holds many days of freezing snow and wind. Return to the top

Myth/Lore. A common myth concerning Eph'denn is that the colony was built with the assistance from the spirits of the Themed'lon after the tribe won independence from the Osther-Oc. An old tale of the Pafalka (lit. "Wood-like-man") goes something like this:

"The orc-bloods have gone and the people were left with nothing but a burnt husk of wood and blood. The people were ashamed and afraid for they had no home and no one to give them aid. Many tears were shed and the loss was felt deeply.

It was then a noise was heard deep within the forest. The people fea for the orc-bloods had returned! They scatte in all directions to hide but there was nothing to hide them. A fierce wind blew across the land, bitter and cold. The older men called this a sign from the gods! Destruction was at hand!

But no, there was no more blood shed that day. The forest moved and swayed and spoke many voices carried by the wind. The elder men knelt and were brought to tears with their arms raised high! The forest spoke! The elder men entered the butchered forest and were gone for ages it seemed. The women and children grew afraid once more.

The men soon returned having spoken to the spirits of the forest! They said that the forest was pleased that the orc-bloods were gone and that the people could use the trees to rebuild. The men claimed the voices came to them through their thoughts and dreams. The Pafalka gave them the blessings to tend to the forest and to keep the orc butchers away from that day forward." Return to the top


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(YEARS 822 B.S. - 50 B.S.)
291 b.S.
to 287 b.S.
The Fortifications of Eph'denn and Anif
Heavy logging is done as the ex-Kuglimz are made to build fortifications and barracks for the orcen armies as they descend further south into Northern Sarvonia. The largest fort is built north of the Themed'lon Forests and is called "Eph'denn". The fort functions as a human slave encampment, orcen training grounds, barracks and watchtowers.

The humans are also made to build a small port fortification on the Shadow Coast called Anif. Some of the human slaves die during the construction of the fort as many of them are beaten or tortured for such simple slights as being too slow, too tired, too old or too young. It is during this interaction that the first half-orc children are conceived.

288 b.S. The First Half-Orc Children Are Born
As a result of the orc occupation of Eph'denn, six half-breed children are conceived when some of the orcen warriors rape some of the younger human girls. The children are allowed to live, if only as a way to produce more slaves. The practice of the orcs occasionally violating the human women and conceiving children would continue for some time.
ca. 288 b.S.
to 1.000
The Orcs Retreat and the Kaaer'dar'shin Rebuild
Most of the orcs retreat from the Themed'lon after suffering a crushing defeat by the Sarvonians during the Third Sarvonian War. What is left are the humans and half-orcs, now known as the Kaaer'dár'shín and a war torn forest home. The Kaaer'dár'shín, still under a weakened Osther-Oc subjugation, are allowed to rebuild Torik. The tribe rebuilds the forest's hunting grounds and they come to make the forest their own once more.
(YEARS 825 A.S. - 1.062 A.S.)
1.000 The Beginning of the Fight for Kaaer'dár'shín Independence: Temejin Tartar
It isn't until approximately 1000 a.S. that a child is born that will later ignite a revolt against the Osther-Oc and finally win the half-orcs their freedom. Temejin Tartar, a charismatic and resourceful leader, is born in 1000 b.S. to two half-orc parents, both of whom work as weaponsmiths. Temejin is well liked by the group and works as a weaponsmith and hunter for most of his young life until the age of 33 when he begins whisperings of a revolt against their orcen masters. Temejin, already highly respected, ignites the people's hearts for another war and soon commands an large army of willing warriors willing to fight the orcs.

It was Temejin Tartar who introduces the concept of quick, stealthy warfare against the orcs and who devises methods of ambush and sneak attacks against the larger, brutish orcs. By using Landesh ponies for speed along the Hearths and the cover of the Themed'lon for ambushes, the orcs are faced with a new formidable people of their own creation fighting for indepedence.

1.055 Kaaer'dár'shín Independence Is Won
The Kaaer'dar'shin revolution is a success and after 55 bloody years of fighting a progressively weakened Osther-Oc army, the half-orc tribe finally wins the right to call the Themed'lon their home. The fortifications of Eph'denn and Anif are rebuilt into watchtowers against future orc incursions.

ca. 1.060
to 1.100
Eph'denn Expands
The fort grounds become a training ground for Kaaer'dár'shín warriors and constant patrols are maintained to safeguard against further encroachments by the orcs. Landesh pony stables are built to house the wild ponies caught, bred and tamed.

(YEARS 1.144 A.S. - 1.440 A.S.)
to 1.352
Second Osther-Oc Invasion in Eph'denn
Eph'denn is occupied by a large war party of Osther-Oc warriors hired by a rogue dark elf warlord named Valsha Ironblood. The orcs occupy the colony for a period of 18 years before being driven off by a Kaaer'dár'shín rebel group and, legends tell, of some angry Pendrowe.

1.352 Eph'denn grows into the Second Largest Colony
After the second orc invasion is over, the Eph'denn colony expands considerably. Many families dedicate their lives to rebuild Eph'denn once more and soon the settlement becomes the second largest colony of the tribe.


 Date of last edit 12th Burning Heavens 1668 a.S.

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