The Diorye'oleal are a tribe of dark elves that live in the shadowy Hovel Frond Forest. Like most dark elven tribes, they are a rather mysterious group that does not often associate with those of other tribes, be them human, dwarf, or elf. They are known for being some of the strongest clerics of Coór in the world of Caelereth. They are sometimes known as "Frond Elves".

A Diorye'oleal Priest

View picture in full size Picture description. A Diorye'oleal priest of the Hovel Frond Forest. Image drawn by Shayan Ashkani.

Appearance. Diorye'oleal elves are surrounded with a dark, almost chilling air of elegance. They are taller than most other tribes, averaging a 2.3 peds for the males and an even 2 peds for the women. Their slender bodies are exquisitely defined with angular forms in the men and careful curves in the women, though both genders seem to have a feminine beauty to some degree. They have softly sloping shoulders and long legs and arms with cold, delicate hands fingers. Their appearance of fragility hides the danger in their character and the malice they hide behind their piercing azure eyes. Such eyes may be a light, icy blue or a hard, deep cobalt.

The eyes of these dark elves are framed into angular faces seemingly chiseled out of but white marble, giving these elves a ghostly appearance at times. Their high cheekbones and slightly elongated heads add to their strange, dark beauty. They tend to have very emotionless faces with sharp chins and noses and ears that seem to come to so thin a point that they look as though they might draw blood.

The hair of these elves is straight and black as a moonless night. The colour has often been described as being a Nor'sidian and “as dark as coór’masýr blood,” referring to the ink of the kraken. In men, it is typically worn to about the chin, though some do grow it longer, and it is often held back from their faces. The women wear their hair exquisitely long usually, as long hair is considered to be a sign of wealth and beauty.

Tattooing is a common practice among Diorye’oleal elves. They usually use gray or black ink to tattoo around their eyes and across their cheeks. They are also sometimes tattooed, in males, across the chest and shoulders, while the women will more often choose their shoulders or arms. Most of the tattoos are merely artistic designs with a dark, sharp feel to them, but many have a tattoo of an animal somewhere on their body, usually on their back or chest.
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Coat of Arms/Sign. The coat of arms of the Diorye'oleal is a face made out of the sixteen dark winds, which engulf the world of Caelereth and push constellations across the sky. The shield is perfectly round and appears to be made of a dark metal. Impressions in the metal form eyes of dark shadows, and a mouth whose lips and teeth are lost in darkness reside just below. The Diorye’oleal elves believe that this face is one that would resemble the true face of Coór. Return to the top

View picture in full size Picture description: The Coat of Arms of the Hidden Wind elves, by Artimidor and Koldar.

Territory. These dark elves reside in the shadow Hovel Frond Forest just above the Tandala Highlands. This forest is not one often tread through, as the danger of a shadowy tribe of dark elves usually keeps many from moving through the area. The forest is one that is also difficult to get to geographically, given that the forest is surrounded on three sides by mountainous peaks and foothills. Because of the tribe’s isolation, they are a mystery to most. Return to the top

People. Like many dark elven tribes, the Diorye'oleal are a harsh, uncompromising people. They are not elves who go against Avá or a love of nature, but rather celebrate nature and the beauty Avá created by destroying it in order to complete the circle of life. They follow the path led by Coór and worship him along with Avá and the other gods. They also revere and respect the dark winds that they believe help to guide their souls in finding the true darkness in all living things and aid them in their dark paths through life and into death.

Animals are important to the tribe. At a young age, the high priest decides an elfling’s animal guide through prayer and tribulations. It may take days, even weeks of constant prayer to determine a child’s animal guide. Little is known about the details, but it is believed to involve the child giving some of his or her blood in a large, circular disk of water in the middle of the shrine where the high priest lives and worships. Dark winds are said to put an image of the child’s animal guide in the water, and soon after that animal will be tattooed onto the child’s body and guide the child’s spirit for the rest of his or her life. Certain animals have different characteristics, and sometimes the animal a child receives will determine their place in society. Those who have an ur’viper as their animal guide typically take high positions in the government as counselors and advisors. Those with a horse as their animal guide will typically become priests or priestesses. However, rare is it that a child will get the gryph, but when one does, it is a promise that they will one day be the leader of the tribe.

The Diorye’oleal are not fond of outsiders and will often times use dark magic to frighten or lead strangers away from their forest. It is unknown what should happen if a stranger actually happened to wander into one of their villages, but there are rumors and nightmarish stories of how the dark elves would fill their minds with ghosts and phantoms until the fear drove the person insane. Others say that they would drive spears of ice and blood through the heads of those who dare enter their residence. These are, for the most part, considered to be myth, perhaps to help the elves themselves keep others away. More logical sources say that these elves would capture foreigners and use them as slaves. For those too strong or too rowdy to use as servants, they merely use threats, fear, and magic to drive foreigners away and assure that they never return.

The Diorye’oleal elves have little care for other creatures, dubbing most other races incompetent and without real depth or emotion. For this reason, they find no guilt in capturing Ashmarian barbarians and using them as slaves, and such is done by those elves of the higher class. Ashmarian men are for heavy labor and kept at bay by the elves’ powerful magic.

Life inside the tribe is not well known, but it is believed that men and women have equal status in society. Unlike many races or tribes where the male possess far more physical strength than the female, both genders are fairly weak in the physical sense. Magically speaking, both genders excel and, though both are of nearly the same strength in this field, females are often more feared, as they tend to use their powers more readily especially when it comes to protecting their family, tribe, or way of life from an outsider. However, all members of this tribe make powerful clerics of Coór.

Diorye’oleal elves are known to be staunch and stubborn, unmerciful and uncompromising. They do not like to feel as though someone, anyone, is superior to them in any way. They do not forgive easily, and have minds and sharp as their features. They remember when one has wronged them and, if they have been wronged in a way too great to be brushed off, they will seek revenge.

Diorye’oleal elves tend to live between 400 and 500 years.
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A Diorye'oleal elf of the Hovel Frond
View picture in full size Image description. A Diorye'oleal elf in front of a magically mutated building, which those elves call their home. Illustration drawn by Bard Judith.

Housing. Unlike many elves that learn to adapt their way of life with nature and live within the forests and trees in a way that disturbs the wildlife very little, these dark elves carve their homes out of the wood. They tend to carve their homes out of trees, causing them to become hollow, then take up residence within them. Usually the trees they use to make their houses have been mutated with magic and are sustained after being carved away by dark powers. Those belonging to high society often have the largest trees as their abodes, and their homes are typically decorated with intricate carvings. Sometimes black stones or long, delicate strands of dark silver are embedded into the trees. Because of the dark magic used to mutate and sustain these trees, the trees themselves have taken on a dark coloration.

As the Diorye'oleal are a very secrective tribe, little is known about the actual towns. Only two have been made known.
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Clothing. Grays, Browns, and blacks are the common colours worn by both men and women. The styles of both genders differ depending on status in society. Women of high-ranking or noble positions (usually those married to one of great power of fame, or else one who is part of or married to one who is part of the ruling family.

These women wear full black dresses most commonly. The collars tend to be rather wide, as far as the end of the shoulders, and may be a V-neck or else a circular style. They usually wear bodices that snuggling fit their torsos and most dresses are tight about the hips. The rest of the dress will extend down to the floor. This part of the dress is commonly made out of layer upon layer or black, almost translucent fabric that has been layered such that the legs of the elf are hidden. These dresses have long, draping, elegant sleeves that may be loose at the elbows made of the same material as the bottom of the dress, though in far fewer layers. Such dresses may vary widely in style and design. Some dresses are elegantly designed with dark black beads or stone. They will wear belts of shiny black stones or dark silver. Most dresses that belong to ladies of high class have a large amount of intricate needlework.

Women of lower class tend to wear more dark grays and browns. The collars are a bit smaller, not exposing as much of their shoulders. The bodices tend to be snug, sometimes held with strings or buttons, but are not worn as tight as noble women. Sleeves tend to be shorter as is the hem. Both the bottom on the dresses and the sleeves are made of an opaque material. The intricacy of the designs and needlework is lost on the dresses belonging to those of lesser rank.

Men tend to have more variety in their garb, especially men of higher class. Most men who are adept in magic will wear robes, usually black. Underneath, they will usually wear plain black shirts, often of a soft material, that are tight around their torso and have high collars that reach up to the base of their head. The sleeves of these shirts tend to be loose and flare at the end. The hem of these sleeves is tailored to be slightly longer than the sleeves of the robe so that the sleeves of the shirt are seen when the robe is worn. The pants, which are, like the shirt, typically covered by the robe, are very loose, flaring from the waist and meant to be comfortable. Sometimes belts are worn over the robes, and the robes themselves are often decorated in some sort of needlework. Sometimes designs similar to the tribe’s coat of arms are placed on the robe or else the outline of a black birch tree, which has come to commonly be associated with the Hovel Frond Forest.

Those of high position who may not be adept in magic, such as those that are part of the government, usually wear a shirt similar to the magicians, only with unflared sleeves. Vests are also popular, and may be decorated with beads or dark crystals and stones. Pants are also similar to the magicians, but are only flared to a small degree. Belts are almost always worn, especially in dark silvers and grays.

Men of lower class wear shirt of brown or dark gray. Such shirts do not have the high collars of the high classes, but rather have loose collars that are shaped, commonly, as Vs. The sleeves are fairly short, usually not journeying far past the elbow. Plain, less-stylized vests are also worn, but usually only to formal events. Pants of this class are made of a thicker, more lasting material than those of the high class. The pants do not flare, but are worn long, sometimes with belts of black leather.

The clothing of children tends to be the smaller version of their parent’s outfits.
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Diet. Because Diory’oleal elves are not hindered by the protection and conversation of nature, they have a far wider diet than other elves. They can feast on all sorts of animals without having to feel guilty about taking a life. Pigs, hogs, and deer are often cooked for special occasions, usually baked in all sorts of delicious spices, though most times these elves prefer their food to be slight under-cooked. Typical meals may include birds, such as the taenish, rabbits, cows and sheep. However, meats are not the only thing members of this tribe eat (though it tends to be a pretty large percentage of their diet). They will also drink the milk of goats and cows, and will eat carroots, lythbells, meldarapples, and other such things. They enjoy berries and nuts, usually as a small snack, and many kinds of leafy green plants. Return to the top

Weapons. The elves of the Hovel Frond Forest are not often armed, as they are more adept with magic than with swords and axes. They typically use clerical magic to fight and defend themselves. However, not all Diorye’oleal elves are strong in magic, and at times it becomes necessary to use weapons, though these elves are not usually very skilled at them. They will sometimes use swords. Men who are part of the government sometimes carry a sword, though usually this is only for appearance. The scabbard, in such cases, is often decorated in silver and black with delicate stones and crystal. However, though swords are popular, bows tend to be of more use. As elves, many members have at least some small inclination for a bow, and tend to be more skilled with it than a sword.

Most elves of lower classes will carry daggers or knives, which tend to be of more use than anything. Not only are most weapons of this nature rather cheap and expensive, but they can also be used for a variety of other purposes, including as a utensil and a way to harvest plants and herbs.
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Occupations. Diorye’oleal elves are completely dependent upon their clerical magic abilities. Almost all Diorye’oleal elves are clerics of Coór, though some are clerics of Queprur and still others are elemental magi of some kind, usually wind. There are a few that are clerics to other gods, but these usually reside in small numbers and are often elves of some individual occupation that requires them to be a cleric of some god.

Occupations can be summarized as follows:

Government. Details of the government are not well known, but one thing is for sure: The leader is determined by their animal guide. After spilling a bit of their blood into a circular pool of water, the child and the high priest will call upon the darkwinds to show the face or form of the animal guide that child is destined to have. The animal guide that is given to the child will determine their rank in society. Those who receive animals such as the ur’viper and the gryph are especially well-off for gaining positions in the government. Those with the ur’viper guide typically become counselors and advisors, or gain other official positions. The gryph, however, becomes the leader, the new ruler of the tribe.

Animal guides are typically chosen when children are in their 20’s or 30’s. As soon as the one who possesses the gryph guide is found, they will be taken from their parents and taught how to rule and guide the other tribe members. When they reach the age of 100, they are dubbed ready to take the throne. At this point the old leader will be sacrificed to Coór for a happy reign and a drop of the old leaders blood will be mixed in with the wine and drunken.
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Production/Trade. The Diorye'oleal elves are a fairly self-sufficient and independent tribe, not really needing to trade with other tribes in the area. They do, however, make use of their neighbors, as the Ashmarian barbarians are often used for practically free labor. The Diorye’oleal elves are able to use their magic to both obtain and control these strong but less intelligent creatures, and they put them to work mining and taking care of sheep and cattle. Because of this, trade is unnecessary, as the Diorye’oleal elf tribe believes it has all it needs and that it does not need to trade with other tribes.
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Natural Resources. Living in a forest, wood is perhaps the tribe’s most abundant resource and, relishing in the destruction of things, they have no objection to the wood being chopped down. However, there are limits. It is forbidden to cut some trees because they help keep the tribe’s towns hidden. However, many trees around the outer edge of the Hovel Frond Forest are cut down and new trees sprout up in their place. Also, the plants and herbs that grow within the forest tend to be a good natural resource for these elves.

Mountains surround the Hovel Frond Forest on three sides, with the Southern Foothills to the east, the Tandala Mountains to the south, and the Mountains of Oro to the west. From these mountains the tribe gets most of its resources. Ore, iron, and coal are all mined from the mountains, usually by captured Ashmarian slaves. This ore is commonly used for making pieces of jewelry and decoration for garments.
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Holidays, Festivals and Observances. Still to be added.
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Religion. As elves, the Diorye'oleal remain true to the common elven religion which include the High Gods Avá, Coór, and the Aviaría. However, the fact that they are dark elves also guides them in their believes, and they focus more on the worship of Coór. However, simply because they worship Coór does not imply that they do not also hold Avá in great respect and admiration. The dark elves carry the same belief as the Shadow Himself: That Avá should be awoken from her sleep even if it means the end of the world of Caelereth in order to end the pain and suffering she receives from being unable to wake. Even though the Diorye’oleal elves worship Coór, they do so only for the promise of happiness and peace for the High Goddess Avá Herself.
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Settlements. The towns and villages of the Diorye’oleal elves are for the most part unknown, but a few rather prominent towns are known of.

Age of Silence (-3400 b.S.)

Unknown The Creation of the Diorye'oleal Elves
After the decimation of Fá'áv'cál'âr by orcish, dwarven, and human forces, the elves depart the ruined empire under the leadership of Sohlim, who takes up his father’s name to become Saban II. He leads his dark elves southwards, towards Northern Sarvonia, but in his jouney, stopped in the Hovel Frond forest after a great argument with his dangerous and notorious sister, Avásh’aelía. Saban fears his sister, for he believes her to be bloodthirsty and lacking in sanity.

During a dream, Coór approached Saban II., and He tells him that he should make his second eldest son, Sovar, ruler of a band of elves he should leave in the Hovel Frond Forest. He also instructs him to banish his sister, for she, headstrong and half-mad, would only harm him should he allow her to remain by his side. When the morning comes, Saban II. does as he has been instructed, and leaves the Hovel Frond Forest to his son whilst also banishing Avásh’aelía from his sight.

Sovar was not one to dislike Avásh’aelía. Some accounts say he obsessed about her. He was thrilled by her bloodthirty nature, by the maddening look in her eye. Since he first saw her a a child with her body bedecked with bones freshly removed from the skin and muscle surrounding them, he had idolized her. It is said that she accompanied him when they journeyed into the heart of the forest and Sovar, taking up the name of Saban, sat upon a great tree that eventually became Yuriak’ret, or the “Bent Throne”. It is said that when Sovar sat down on the throne for the first time, that the trees and plants closest to him began to falter and wilt. Soon, the rot had spread through the whole of the forest, and all was cast beneath a shadow of decay. Thus did the tribe receive its name, Diorye'oleal ("Hidden Wind"),

Avásh’aelía was said to have had frequent tantrums where things were broken. Still, Saban III. of the North was smitten with her, and there are accounts that the ruler often proposed to his aunt the idea of marriage, but she was disgusted with the idea. Eventually, she returned to Fá'áv'cál'âr and he married another.

Some time (it is not sure when), a mystran comes upon Saban III. and lends him a vision of peace and harmony. Disgusted from the ruler this prompts Coór’s pleasure, and the Dark God approaches him, encouraging him to never let the tribes of the North unite, as seems unstoppable in the South. The touch of the mystran and the revealing of Coór drains the ruler to the point of death, but he manages to recite the contents of his vision to his eldest son Kiyor, filling his heart with ambitious hate before leaving to Kiyor his kingdom and the name of Saban.

Age of Awakening (1650 b.S.-822 b.S.)

1654 b.S. Marriage of Anci’amnél
Then Saban marries Anci’amnél (“Silent force”), the daughter of a powerful family known for having a deep connection with animals and magic. Her father, a priest of Coór, is one of the most well-known figures, who is said to have secretly foretold her ascension to the throne and given her the anime guide of the gryph, a powerful winged creature. Anci’amnél comes to greatly influence her husband, advising him in many matters.
1649 b.S. The Rise of the Dark Elves
When the darkness comes over the northern lands, Anci’amnél bids her husband take advantage of this opportunity to claim more lands for Coór and the tribe, to attack and conquer and dominate the other races. Her husband’s hesitance causes her to murder him. Without a son, she takes the throne and leads the dark elves into battle against the orcs of the Wilshire heath. The orcs are driven south, and Anci’amnél creates the dark elven tribe of the Ak’váth’rhím. The tribe experiences great prosperity under the rein of Anci’amnél.
1532 b.S. Creation of Animal Guides
Anci’amnél dies, leaving no heir to the throne. The tribe discovers Anci’amnél’s father'snotes and predictions, and a new priest is given the task of chosing the new ruler based on their animal guide. A young woman is chosen as the new ruler after much chaos and confusion. From then on, all children are, at birth, given an animal guide that chooses their position in society.
1475 b.S. Gor’mari Presence (I)
A Gor’mari enters the Hovel frond forest and discovers the Diory’oleal living there. His presence is noted by the tribe, but nothing is done.
1470 b.S. Gor’mari Presence (II)
The Gor’mari, who has now become leader of the tribe, once again enters the lands od the Diory’oleal. His presence is again noted, and after a discussion by the leader and her advisors, the decision is made to attack.
1469 b.S.
- 1468 b.S.
Attack of the Diory’oleal
The Diorye’oleal attack with full force, wielding both strong and dangerous warriors as well as powerful mages. The elves push the Gor’mari back into the lands of the Trk'Matiu Kuglimz, who join with the Helvet'ine to fight against the dark elves. In time, their forces are able to push back the Diory’oleal. Despite their bravery and courage, however, the humans cannot reclaim the lands of the Gor’mari. The Diorye’oleal rule over the land, ignoring, for the most part, the Gor’mari as a whole, who later become known as the Ash’mari.
1232 b.S. The Enslavements of the Mari
A younger brother of the Mari tribe's chieftain travels into the depths of the Hovel Frond and strikes a deal with the Diorye'oleal to help him gain control over his tribe. They aid him, but the cost is great. Most of the Mari are wiped out and those that remain who are loyal to the younger chieftain leave after several of the other tribes band together to destroy them for their cruelties. They seek shelter with the Diorye'oleal in the Hovel Frond Forest and through the centuries become their slaves, reducing them to what they are today.

Age of the Blood (822 b.S.-50 b.S.)

304 b.S. Ash’mari Alliance
The Diorye’oleal join with the Ash’mari after their handling of the Injerín elves to attack the Kuglimz and help to drive them southwards.
298 b.S. Gathering of the Darkfriends
A great prophecy seems on the verge of coming to pass, the the Diorye’oleal elves speak to the  dark friends, made up of ogres, trolls, orcs, and barbarians of the Mélor'Terquán, the Night of  the Turning Shadow, when it is said that Coór will manifest and lead them all to a united dark empire. The darkfriends attack Southern Sarvonia from the north. Despite a hesitant start, the darkfriends push forward to throw the country into chaos and war.

In the years following, the darkfriends will move steadily south, burning and pillaging, killing all they see. The forces of Santharia fail to keep them back, and the Dark Lord comes ever-closer to achieving the prophecy of Mélor'Terquán.
222-218 b.S. The Lengthening of the Shadow
According to the prophecies of the Oracle of Cartoral the Night of the Turning Shadow draws near. Many additional signs hint on the coming manifestation of Coór: twoheaded animals are bred, thousands of ravens crossed the skies moving north and occasional rains of acid and blood destroys the harvest. People start to fear Mélor'Terquán as is written in the books of the elders and begin to prepare for the battles to come against the minions of the Shadow.
218 b.S. Mélor'Terquán (The Night of the Turning Shadow)
[Details still to be added.]
218 b.S. The Resurrection of Coór'Mélor
[Details still to be added.]
215 b.S. The Invasion of Coór'Mélor
[Details still to be added.]
125 b.S. High Elven Marriage
Saban Blackcloak, who later becomes the Móch’rónn, comes to marry the lovely Avá'ránn (the High Elven Queen) Axiastras.
110 b.S. Founding of Alvang
The dark elven minions of Móch’rónn, of which a good percentage are Diorye’oleal elves, create a fortress on the isle in the middle of the Ancythrian Sea. It becomes the center for all dark elven activity. Alvang is also known as Sorcerer’s Isle.
62 b.S. Battle at Alvang
The heir to the Móch’rónn, the elf and Ac'rónn Serveran guides an enormous army to the enclave of Alvang to put an end to the Móch’rónn's dark ambitions. He commands the elven archers and is joined by the human Helcrani leader Corvas with his army and the renegade dwarf Gonthrol and hundreds of dwarves.

The assault takes place at the so-called "Witchking's Night" (as it should be named later on). A traitor out of the midst of the elven army has warned Saban so that the gigantic magical trap set out on the isle destroys nearly all fighters and only few of the dark elves still residing on the isle. The Móch'rónn already has left Alvang in order to descend to the Earthen Titan at the Hèckranian volcano.

Descent of the Móch'rónn at the Hèckranian Volcano
The Móch’rónn and his minions descend the Hèckranian volcano to topple the legendary Earthen Titan. Saban Blackcloak wants to gain immortality by defeating the Titan. In fact the descent should last centuries and wwill be the cause for many important changes at the surface of the world of Caelereth...
60 b.S. Battle at Hegedorn
The remnants of the interracial alliance gather for a last desparate strike at the last entrance of the now closed Kersolth mine called Hegedorn to defeat Saban. The battle ends with a landslide victory of the dark elven armies as there seems to be no way to stop a defending army in the tunnels of Kersolth.

Closing of Hegedorn
The last entrance to the Kersolth mine is closed officially as the activities at Hegedorn have to be kept secret in order to prevent panic among the peoples of the different races. The alliance establishes a base at the entrance of Hegedorn, trying to watch over the activities of the Móch’rónn. In the following years hundreds of elite soldiers and battle magicians die trying to achieve a breakthrough to the Móch’rónn but have no chance against the powerful magic of the Móch’rónn's minions.

Retreat of the Dark elves
Those dark elves still alive flee northwards, many badly wounded. A great number of the injured aren’t able to survive through the Tandala’s, and die along the way. Those that do make it are so weary that they take up residence in the Diorye’oleal. The tribe is left to nurse its wounds and morale and no longer disturbs Southern Sarvonia.

The Aramyrian Disease

The first documented cases of the Aramyrian disease is recorded, the victim: Vlardan Aramyr. It is believed that he causes the disease from being bit by a sick animal, but what kind of animal this was isn’t recorded. He is later cast out from his tribe with a group of followers who he also infected with the disease through a number of sexual relations. They go on to create the Blood Eye Cult.
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