Kyranians usually have their hands in what every type of trade or task they could, finding where their talent hid and using it to their advantage, but like every tribe they also had their preferred areas. Much of that remains true for todayís Kyranians as there is a broad range of trades and skilled craftsmen in the cities of these people and much of the ways of those on the Steppe of Kruswik remain the same.

Nobility. Many peasants believe that the nobility never worked, but that was untrue. If anything these people did all that was required of them most of the time, with some slacking in certain areas. They are landowners first and foremost and are charged with keeping peace over the land, people they had authority over, and protecting those people. When it came to the protection, some were rather lax, but if things got bad for the people the King would send people to deal with it. For the most part this is true for many places, but from time to time generous landowners have been known to surface and surprise the world.

The other, less liked, jobs of these people were the role as tax collector and recruiter. While the first one explains itself the second one might not. It was their job to send out soldiers once a year to those within their area that showed signs of being larger than usual. The day after the Manhood Ceremony, they were also sent to round up and take all those that wished to enlist in one of the four branches of the military (five branches for nobility) now that they were old enough. The army was stationed within any city, with the navy on the coast, the knights in the capital, the guard in any city, and the Pathfinders in the capital.

Some noble
Kyranian families, mostly on the Steppe of Kruswik have kept their position and now serve as lesser nobility in the Duchy of Xaramon. Many of their tasks remain the same with some added and removed. The main one removed is the conscription/volunteer portion or the Kyranian Military as it disappeared with the Kingdom of Kyrania. Return to the top

Traders. The merchants of the cities have their hands in all sorts of trading endeavors throughout the kingdom. They commonly support and buy items like home spun and skillfully made clothing, pelts from the hunter's outings and tended by tanners, deadly weapons, both simple and extravagant, beautifully crafted wood pieces, and more from the people of the city, before spreading the items across Southern Sarvonia, and even sometimes to the North when journeys were made by adventurous traders. When they return they bring goods from the various places they visited to please the market of their home city.

It is common for a rich merchant to buy the services of a peasant who had never had the chance at an apprenticeship, but had a knack for a certain task and unique style. That merchant pays a small fee a month plus the price per item so that they can have something different to sell in their home city as well as foreign cities.
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Men-at-Arms. The men that enlisted into one of the branches of military had their own tasks to complete. Each branch had their own area to watch, protect, and control. The army was mainly concerned with the welfare of the entire kingdom and watching for trouble from all sides, protecting their borders from their north-western neighbors, the Centoraurians, the Eyelians to the south and the Caltharians on the other side of the mountains.

The navy knew nothing more than the troubles at sea from the pirates that were fond of chasing down merchant ships, even into the Bay of the Sky and the Wind Bay where they knew the fleets of three kingdoms resided, provoking small skirmishes between the Centoraurians, Kyranians, and Eyelians. While their navy was small they did a fair job of protecting the coasts throughout the years. The guard was the main force seen by the people as they protected the cities from the murders and thieves while the hunters, scouts, and for a time, Wargriders of the Pathfinders protected the countryside. The knights on the other hand were revered but held no place in the daily lives of the people.

This is still a common occupation for a young Kyranians that wish glory, though they usually end up with the duties of a gate guard. However, that doesnít deter others and many Kyranians join the nearest city guard when they are of age.
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Craftsmen. These men specialize in certain areas and sell their own works, often competing with the other craftsmen in the city. Among the many crafts through their territory, the Kyranians had a good deal of talented smiths throughout the years and one of their trade goods were the works of these men, sold to allies during times of war. Weapons, such as the sengren, were first and foremost on this list with armor, for both humans and horses coming in second with other little things almost being requested. Over the years, this hasnít changed and the most well known human smiths on the continent are usually Kyranian.

Bowyers and carpenters are also fairly skilled at what they do and there is often much competition between the workers of the crafts (bowyers competing with bowyers and carpenters competing with carpenters) within the marketplace. There were many that imported wood to work on bows, finely crafted furniture, statues, and other items that were once again shipped out to the nobles and merchants of neighboring kingdoms. Still growing trade connections had done a lot for those that make their living out of wood.

Furriers and leather workers can be found on pretty much ever street corner in larger cities and smaller villages throughout the kingdom and always had a good deal of work on their hands. The lesser renown but necessary crafts included clothiers/tailors and cobblers as they arenít particularly known for their clothing, but kanroan, the name of both the plant and fabric, is commonly in demand and easy to acquire. Clothiers make more coin selling the pre-made clothing than the cloth, though the cloth is also sold in high quantities. Of course those that go without saying among these people are brewers, weavers, and stone cutters as they have never really been recognized for their work, but it was all around them.
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Peasants. This group often focused on the simple things such as herding, raising livestock, breeding the rusik horses that lived on their land, fishing, and some hunting, making up the common image of the Kyranians. The kingdom had some of the best livestock and in most areas the kyrattin is still a well known breed of cattle. While not very expensive, the horses are also pretty well liked, though they stand in the shadow of the longhorn. One also must not forget one more very profitable trade that comes from the Steppe of Kruswik. Rusthound farms are common on the Kruswik, while in lesser quantities than in the old days, there are still many active farms that do good business with just about any social class.

Those working in the mines have built a bit of a trust system between themselves. Something about trusting your life to someone else in a place that could come down at any moment brought them together and to this day. Those that work at mining the recourses from the mountainous terrain have built close friendships that have lasted for generations, bringing people together through the hard, but repetitive labour. Mining villages along the mountains are largely family oriented and have turned into something of a clan system outside the usual tribal kinship.

The inn-keeps, tavern owners, cooks, bartenders, and waitresses of the city come from this crowd along with the make-shift storytellers and minstrels more often than not in that area. A variety of other tasks are completed by these people and some even made a living working with what they could and selling their works to merchants that will take them. Return to the top

 Date of last edit 20th Awakening Earth 1670 a.S.

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